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NPC Generator

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Advanced [show]


Norman Budd, Male Human [Permalink]

Personal [hide]

Description: A 6'2" northern man, he wears a faded coat and loose pants complete with feathered hat. His silver hair is singed and shortened. His amber unseeing eyes seem to look past you.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in a small village he learned the ways of the warrior from his father. Norman abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now spends his time doing works of charity.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist, Fighting. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Armorer

Voice: Hollow voice

Attributes [hide]

Norman Budd, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)12 (+1) 8 (-1)12 (+1)
Skills Insight +1, Investigation +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Drogo Trollope, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and yellow, and wears rings and necklaces with large, colorful gems. His skin is fair and his fingers are delicate and long. His brown hair and beard is wavy and long. He has brown eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He is the product a well kept family trust fund and as such has never really known need. He helped his father out around the business and became quite the natural. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Optimist. Bonds: Rich, Immigrant, Job, Nature, Adventurer. Occupation: Mercenary

Voice: pre-pubescent

Attributes [hide]

Drogo Trollope, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)16 (+3) 13 (+1)6 (-2)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Aquan, Ignan, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Roger Marley, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His hair is cut close to his head. His amber eyes lackadaisically let the world flow into them.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: From birth he was tutored by a cruel and relentless mentor. He helped his father out around the business and became quite the natural. He became a Map Maker soon after.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult.

Flaws: Depressed. Bonds: Attractive, Adventurer, Mentor, Job. Occupation: Map Maker

Voice: Middle-eastern accent

Attributes [hide]

Roger Marley, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)18 (+4) 10 (+0)17 (+3)
Skills Acrobatics +3, Arcana +6
Senses Passive Perception 10
Languages Common, Elven, Aquan, Terran, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +6

Possessions: 200 gp. Rose (20 gp). Deep blue spinel (400 gp). Brown-green garnet (160 gp).


Social Check DCs


Simon Ryley, Male Human [Permalink]

Personal [hide]

Description: A 5'11" northern man, he wears a brown cloak and cross-gartered black stockings. He has a black handlebar mustache and slicked back black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born to a Fortune-teller, his mother struggled to pay the bills. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now spends his time doing works of charity.

Motivation: Retire the richest man in the north; and to get a good night's sleep

Ideals: Philantrophist, Entrepeneur. Flaws: Insomniac. Bonds: Immigrant, Poor. Occupation: Navigator

Voice: Forgets to breathe while speaking

Attributes [hide]

Simon Ryley, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 12 (+1)14 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Kyle Ryland, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Locksmith. He carries a battered glaive and tarnished shield as well. His white hair is heavily combed to the left. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. The war was a terrible time for him, and Kyle does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was granted arcane powers by his dying sister.

Motivation: To pay off his debts; and he loathes his own lifestyle

Ideals: Fighting, Gifted. Flaws: Disease, Depressed. Bonds: Military, Debt. Occupation: Locksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kyle Ryland, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 12 (+1)10 (+0) 11 (+0)10 (+0)
Skills Acrobatics -1, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2

Possessions: Red spinel (130 gp).


Social Check DCs

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