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Advanced [show]


Lance Deighton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a brown cloak and cross-gartered blue stockings. His blonde hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: Overbrimming with self-confidence, Lance isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Lance enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born a particularly ugly child, much to the horror of his parents. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 15 years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Hedonist, Ugly, Greedy. Bonds: Job. Occupation: Bowyer

Voice: Slurs words

Attributes [hide]

Lance Deighton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)12 (+1) 16 (+3)16 (+3)
Skills Nature +3, Survival +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1400 sp.


Social Check DCs


Gerard Graeme, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Carpenter. He carries with him a set of pickaxes, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His white hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He got into the Carpenter business at a young age. A gifted student he started as a Actor, but he got bored and became a Carpenter. He has achieved small success as a Carpenter.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Fighting. Flaws: Insane, Secretive, Impulsive. Bonds: Job. Occupation: Carpenter

Voice: Soft and melodious

Attributes [hide]

Gerard Graeme, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)16 (+3) 7 (-2)5 (-3)
Skills Animal Handling +0, Intimidation -1
Senses Passive Perception 8
Languages Common, Draconic, Ignan, Orc
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Alexandre Dumph, Male Human [Permalink]

Personal [hide]

Description: An older man who is dressed in an above average manner, he is not a threatening figure. His golden hair is lengthy and is close to two feet long. His blue unseeing eyes seem to look past you.

Personality: He snorts whenever he laughs or is feeling confident. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in a small village he learned the ways of the warrior from his father. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Alexandre took refuge in the ruined castle and found the beat up lance and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants revenge against goblins.

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Enemies, Nature. Occupation: Weaver

Voice: Shortens vowels

Attributes [hide]

Alexandre Dumph, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)11 (+0) 15 (+2)8 (-1)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Diggory Pickering, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses in brown turtlenecks beneath a black coat with green slacks. His black hair is thinning but still full. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy, self-centered, vain, and jealous.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Shipwright mother left him crippled. He has since lost track of the people in his past.

Motivation: He'd like to take his coworkers down a peg; and marry his sister to traveling adventurers

Flaws: Disease, Selfish. Bonds: Family, Job. Occupation: Body Guard

Voice: Low and grunting

Attributes [hide]

Diggory Pickering, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)8 (-1) 17 (+3)4 (-3)
Skills Insight +5, Persuasion -1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Rolf Roscoe, Male Human [Permalink]

Personal [hide]

Description: He wears a simple brown robe with yellow stripes complete with hood. He has a long silver beard with little hanging trinkets. His ears are large.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a forest tribe. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Religious, Nature. Occupation: Bookbinder

Voice: Posh accent

Attributes [hide]

Rolf Roscoe, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)15 (+2) 8 (-1)7 (-2)
Skills Athletics +1, Intimidation +0
Senses Passive Perception 9
Languages Common, Giant, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs

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