Ernest Charlton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a robe, a symbol of his god around his neck, and a bastard sword on his belt. He wears a broad hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Prone to second guessing himself, he comes off as nervous. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Ernest was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Ernest's mother didn't care for him much, and the feeling was mutual. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Gifted. Flaws: Insane, Shy, Antagonistic. Occupation: Dilettante
Voice: Eastern European accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Peridot (50 gp). 1 Breastplate. 1 Buckler. 1 Masterwork studded leather.
Lewis Everleigh, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair is slicked back into a classic pompadour. His brown eyes dart from person to person to random spaces in the air.
Personality: Eccentric and domineering, Lewis will drive conversation. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: From birth he was tutored by a cruel and relentless mentor. While studying, he fell in love. They married and had a son. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wishes to resurrect an old love; and retire the richest man in the north
Ideals: Entrepeneur, Extrovert, Impeccable. Bonds: Mentor, In love. Occupation: Doctor
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 10 pp. 1 Silk rope.
Gilbert Oakes, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He wears a tan tunic with yellow highlights, and long grey pants that bunch up around his shoes. He has a hunchback. He wears his golden hair up. His amber eyes dart from person to person.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the south, but his parents moved at a very young age to the west. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Days after completing his studies, news broke out that his hometown was attacked by goblins. Gilbert was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Someone believes him a fraud.
Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Immigrant, Enemies. Occupation: Banker
Voice: French accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Ignan, Dwarven, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 200 gp. Peridot (40 gp). Hematite (4 gp).
Raymond Cooper, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'4". He wears professional attire. He has dyed his greying red hair a little too much giving a sharp red color. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is fixated on the number 36. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in the north his family was never financially stable. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Logical. Flaws: Insane. Bonds: Attractive, Poor, Enemies. Occupation: Shepherd
Voice: Dutch accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 100 gp.
Anthony Colby, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tattered old clothes. His silver hair is styled in orderly dreadlocks. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born on a small isolated farm. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.
Motivation: To unite with his brother; and marry his brother to traveling adventurers
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Family, Nature. Occupation: Merchant
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
Possessions: 80 pp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
