Clerebold Kelsey, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is bald on top and has large blonde tufts of hair around his ears. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a hateful person. He taunts others and blames them for his problems. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Tanner
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Druidic
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 200 gp.
Robert Ryland, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears yellow leather gloves, a yellow jacket, and tight pants, marred by chocolates. He has silver hair. His eyes are likewise green.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a great chef.
History: He got into the Architect business at a young age. His first spouse was a Tanner, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He struck the Architect job and began his own company from there.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Job, Family. Occupation: Architect
Voice: High pitched and raspy
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 16 (+3) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 1 Minor magic item.
Manfred Langley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears brown painted combat armor at almost all times. His silver hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Manfred lived on a farm with his father, near the main road leading to a nearby town. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has been saving his money to try and buy his brother's freedom.
Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found
Ideals: Joker. Flaws: Forgetful. Bonds: Family, Criminal record. Occupation: Blacksmith
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. Zircon (50 gp). Moonstone (50 gp).
Norman Tatum, Male Human [Permalink]
Personal [hide]
Description: This man wears a custom-built plate barding that's adorned with tan lining and desert motifs, and sports empty pouches on his belt. His feathered hat is riddled with cuts and holes. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is able to fit into much smaller and tighter spaces than normal.
History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. He was granted druidic powers by his dying brother.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Ugly. Bonds: Nature, Poor, Adventurer. Occupation: Fletcher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 11 (+0) | 16 (+3) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Aquan, Druidic, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 1 Masterwork Musical instrument. 1 Superior lock. 1 Simple lock. 1 Healer’s kit.
Richard Yardley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is wearing a long, grey, dusty cloak. His head has been shaved. His amber eyes lackadaisically let the world flow into them.
Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with his god.
History: Richard was raised in a hard working conservative environment. A gifted student he started as a Adventurer, but he got bored and became a Carpenter. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.
Motivation: He wants to get laid; and sabotage a competitor
Flaws: Ugly, Antagonistic. Bonds: Religious, Job, Adventurer, Has a crush. Occupation: Carpenter
Voice: Eastern European accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 10 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 7 (-2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Halfling
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +1
Possessions: 800 gp.
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