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Advanced [show]


Tim Birkenhead, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear yellow clothing when he does not wear armor. With bright red hair and a scraggly beard. He has gleaming, smiling hazel eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a minor phobia of water and hates getting wet.

History: Born in a small village he learned the ways of the warrior from his mother. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Sailor for hire.

Motivation: Expand his business; and he feels threatened by others

Ideals: Passionate, Fighting. Flaws: Fearful. Bonds: Job, Rich. Occupation: Sailor

Voice: Eastern European accent

Attributes [hide]

Tim Birkenhead, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)15 (+2) 14 (+2)15 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 12
Languages Common, Aquan, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 47000 sp. Embroidered silk and velvet mantle with numerous moonstones (800 gp). Black velvet mask with numerous citrines (140 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Hugh Kirby, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. He wears a small hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Hugh was born with his mother's beautiful face. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered goblins who tried to eat his hand. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Opinionated. Bonds: Rich, Attractive, Enemies. Occupation: Bounty Hunter

Voice: Sensual and smooth

Attributes [hide]

Hugh Kirby, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)13 (+1) 13 (+1)9 (-1)
Skills Religion +3, Stealth +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 pp.


Social Check DCs


Manfred Morton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'10" and wears a faded coat and loose pants complete with wide-brimmed hat. His silver hair is cut jaggedly and amateurishly. This violet eyed easterner is not easily forgotten.

Personality: Eccentric and domineering, Manfred will drive conversation. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: When he was but 8 years old his parents immigrated from the east. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Healer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage

Ideals: Extrovert. Bonds: Attractive, Immigrant, Criminal record, Family. Occupation: Healer

Voice: Timid voice

Attributes [hide]

Manfred Morton, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)15 (+2) 10 (+0)14 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Goblin, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1100 sp. Iolite (60 gp). Malachite (8 gp). Citrine (60 gp). 1 Disguise kit. 1 Bullseye lantern. 1 Superior lock.


Social Check DCs


Lance Dayton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear green tank tops with white pants. His hair is long and auburn with streaks of brown, and is pulled back with small green clips. His beard is brown, braided, and well cared for. He has blue eyes and a green hat with a white feather.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is a bit of a kleptomaniac; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Justice, Artistic, Fighting. Bonds: Attractive, Criminal record. Occupation: Barkeep

Voice: Speaks through clenched teeth

Attributes [hide]

Lance Dayton, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Hunter Springfield, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His brown hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the south his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered dancing. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and many orcs want him driven away

Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Carpenter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hunter Springfield, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 7
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 14 (+2)17 (+3) 12 (+1)13 (+1)
Skills Persuasion +3, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Gnoll
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2

Possessions: 300 gp. Iolite (30 gp). Chrysoprase (30 gp).


Social Check DCs

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