Alexandre Atterton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man typically wears brown cloth garments or leather armor and is in decent physical shape. He has a very tight haircut. He wears crescent spectacles with a black brim.
Personality: Alexandre hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: When he was but 6 years old his parents immigrated from the east. A few years later when the north was not economically sound they moved to his current location. Now he works as a poetry tutor during his time off.
Motivation: He has passion for adventuring and risk; and he's looking for his big break
Ideals: Artistic, Logical. Flaws: Impulsive. Bonds: Immigrant, Adventurer. Occupation: Jeweler
Voice: Voice breaks
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Elven, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. Deep green spinel (120 gp). Black pearl (300 gp).
Drogo Chester, Male Human [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, he is an attractive figure. He wears a blue collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His blonde hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are gray.
Personality: Confrontational and typically high on some drug or another. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born the only child of a wealthy merchant. A gifted student he started as a Dyer, but he got bored and became a Fortune-teller. He has worked as a Fortune-teller like his father before him.
Motivation: He'd like to take his coworkers down a peg; and he is currently in port desperately looking for someone to get him out
Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Job, Slave. Occupation: Fortune-teller
Voice: Aggressive tone
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 12 (+1) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Celestial, Halfling, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +6
Possessions: 600 gp. 1 Superior lock. 1 Hourglass. 1 Masterwork Thieves’ tools. 1 Hourglass.
Anthony Thorpe, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a weathered and beat up set of banded mail beneath an oversized black coat. He is tall, broad shouldered and powerfully built. He wears a colorful flower in his red hair. His eyes are hazel and catlike.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable
Flaws: Shy, Insane. Bonds: Attractive, Criminal record. Occupation: Detective
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 16 (+3) | 4 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Elven, Terran, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. Jet (140 gp). Onyx (40 gp). Hematite (13 gp). 1 Bullseye lantern.
Richard Alby, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man tends to wear a large black jacket. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes dart from person to person.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has never given up on his music dream.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Artistic. Flaws: Antagonistic, Impulsive, Mundane. Bonds: Job. Occupation: Detective
Voice: Rolls R's
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 16 (+3) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
Possessions: 2500 sp.
Dustin Carlton, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'6" and wears a fancy pastel suit. He has done his best to style his white hair to look like a famous performer. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. As long as the job gets done he does not care how it got done.
History: Dustin was born with his mother's beautiful face. Dustin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and a deep hatred of brigands
Ideals: Passionate, Professionalism. Bonds: Attractive, Adventurer, Criminal record, Enemies. Occupation: Architect
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 300 gp. Banded agate (13 gp). Aquamarine (300 gp). 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
