Gomory Kimberley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a tan vest and prefers grey and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is braided into rings. His eyes, though not visible through his cowl, are green.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A true patriot, Gomory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Gomory hails from a village terrorized by dire rats. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He wants revenge against dire rats; and someone believes him a fraud
Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Military, Enemies. Occupation: Sailor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Conrad Addington, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His skin is fair and his fingers are delicate and long. He has shaved his head bald. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He acts crazy and hedonistic. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Conrad hails from a village terrorized by drow. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Days after completing his studies, news broke out that his hometown was attacked by drow. Conrad was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Someone believes him a fraud; and to settle down with his crush
Flaws: Ugly, Hedonist. Bonds: Has a crush, Adventurer, Enemies. Occupation: Beggar
Voice: Stutters
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2700 sp.
Raymond Marley, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a black costume with the symbols of the four houses of cards on his torso. He is an epitome of beauty. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Raymond has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants his loneliness to end.
Ideals: Disciplined, Professionalism. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Fortune-teller
Voice: Squeaky
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 17 (+3) | 6 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Drogo Ansley, Male Human [Permalink]
Personal [hide]
Description: This man is dressed in an above average manner. He is muscular with a powerful set of arms. He has a long black beard with little hanging trinkets. He has several tiny opal earrings on each ear.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He feeds upon the attention of others.
History: Born in a small village he learned the ways of the warrior from his mother. His childhood dream was to be a Miller, but he was a colossal failure. He became a Marshal soon after.
Motivation: To be a Miller again; and expand his business
Ideals: Fighting. Bonds: Attractive, Rich, Enemies, Job. Occupation: Marshal
Voice: Rolls R's
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 13 (+1) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 200 gp. 1 Masterwork studded leather. 1 Banded mail. 1 Half-Plate.
Henry Nibley, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries a battered ceremonial dagger and tarnished spear as well. He wears a Stetson hat to cover his moderate length auburn hair. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He can speak with the recently deceased. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born at the edge of vast plains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption
Ideals: Fighting, Gifted. Bonds: Rich, Criminal record, Nature. Occupation: Carpenter
Voice: Soft and mumbly
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 14 (+2) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 400 gp. Rhodochrosite (11 gp).
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