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NPC Generator

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Advanced [show]


Peter Copeland, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is typically in his Apothecary uniform. His head has been shaved. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Gifted from a young age, Peter studied abroad. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He ran away from his former home and has been making his living as a Apothecary for the past few years.

Motivation: To be a Marshal again.

Ideals: Joker, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Apothecary

Voice: Excited and jittery

Attributes [hide]

Peter Copeland, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)14 (+2) 16 (+3)15 (+2)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1800 sp. 1 Disguise kit. 1 Masterwork Thieves’ tools. 1 Masterwork Musical instrument.


Social Check DCs


Theobald Ansley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He tends to wear a brown poncho over his likewise colored trousers and shirt, marred by teas. His black hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He would rather hide behind his crafts than deal with other people.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has never given up on his writing dream.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Passionate, Artistic. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Guard

Voice: Creaky witch voice

Attributes [hide]

Theobald Ansley, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)16 (+3) 11 (+0)15 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Common, Elven, Goblin, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Half-Plate. 1 Darkwood Shield. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Conrad Royston, Male Human [Permalink]

Personal [hide]

Description: This northern man is dressed in an above average manner. His clothes are grease stained in places. He keeps his long golden hair kept up in a rat tail. He has a tattooed face.

Personality: Conrad wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a poor family in the city he treasured whatever gifts he got. While studying, he fell in love. They married and had a son. He left for the north, certain he would find work there.

Motivation: Wishes to resurrect an old love.

Ideals: Disciplined. Bonds: Attractive, Poor, Immigrant, In love. Occupation: Dyer

Voice: Mousy voice

Attributes [hide]

Conrad Royston, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 48 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)14 (+2) 11 (+0)6 (-2)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Trym Langdon, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a long auburn beard with little hanging trinkets. This gray eyed northerner is not easily forgotten.

Personality: He is witty, but his monotone delivery comes off as unnerving To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was an apprentice working in his father's forge. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Expand his business; and a deep hatred of gnolls

Ideals: Entrepeneur, Joker, Artistic. Bonds: Enemies, Job. Occupation: Architect

Voice: Speaks with squeezed throat

Attributes [hide]

Trym Langdon, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 10 (+0)10 (+0) 11 (+0)10 (+0)
Skills Religion +2, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Heward Hadlee, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his long red hair kept up in a rat tail. His fierce blue eyes like to dwell on things.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: To end his boredom.

Ideals: Optimist. Flaws: Mundane. Bonds: Immigrant, Religious, Mentor. Occupation: Tanner

Voice: Complex vocabulary, royal

Attributes [hide]

Heward Hadlee, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)7 (-2) 15 (+2)8 (-1)
Skills Intimidation +1, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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