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NPC Generator

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Advanced [show]


Gilbert Blankley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is an epitome of beauty. His black hair is cut jaggedly and amateurishly. His hazel eyes are slightly larger than normal.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He takes great joy in being the best Sculptor in town.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He ran away from his former home and has been making his living as a Sculptor for the past few years.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and he'd like to take his coworkers down a peg

Flaws: Shy, Mundane. Bonds: Attractive, Job, Rich. Occupation: Sculptor

Voice: Speaks with a cold

Attributes [hide]

Gilbert Blankley, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)7 (-2) 7 (-2)12 (+1)
Skills Arcana +0, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Ralf Weld, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a feathered hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Animals are drawn to him, and he is able to talk to them.

History: Born to a Gardener, his mother struggled to pay the bills. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the west; and he's repulsed by the pc

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Tailor

Voice: Breathy voice

Attributes [hide]

Ralf Weld, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)13 (+1) 9 (-1)12 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 42000 sp. 1 Minor magic item.


Social Check DCs


Don Eastoft, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears a black armored body suit, with a simple grey line shooting up and back down. His right hand appears badly burned and disfigured. His hair is black and very short. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Don will drive conversation. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his absent mother.

Ideals: Extrovert. Flaws: Forgetful. Bonds: Rich. Occupation: Dyer

Voice: Speaks like tongue is numb

Attributes [hide]

Don Eastoft, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)16 (+3) 11 (+0)13 (+1)
Skills Athletics +2, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Aquan, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5

Possessions: 17000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trey Rutland, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep tan leather and dull grey iron scale mail. He carries with him a set of glaives, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His blonde hair is lengthy. His gray eyes dart from person to person.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not believe in violence as a means to an end. He is a dedicated Bather but believes his peers are too gung-ho.

History: He was born the only child of a wealthy merchant. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and retire the richest man in the south

Ideals: Fighting, Pacifist, Entrepeneur. Flaws: Sensitive. Bonds: Adventurer. Occupation: Bather

Voice: Low rumbling, strings words together

Attributes [hide]

Trey Rutland, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)10 (+0) 10 (+0)13 (+1)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Trym Nash, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple blue robe with black stripes complete with hood. He is muscular with a powerful set of arms. He wears his auburn hair up in a very large beehive style do. His thin eyebrows rest above his beady violet eyes.

Personality: Overbrimming with self-confidence, Trym isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: When he was but 6 years old his parents immigrated from the south. Like his father and his sister before him, after school he went straight into learning to become a Weaver. He has drifted from career to career and currently works as a Weaver.

Motivation: Sabotage a competitor.

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Immigrant, Job. Occupation: Weaver

Voice: Whispers

Attributes [hide]

Trym Nash, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills Persuasion +4, Religion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2600 sp.


Social Check DCs

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