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NPC Generator

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Advanced [show]


Randal England, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and typically wears brown cloth garments or leather armor. His left leg appears badly burned and disfigured. His silver hair is matted, messy, and big. His brown unseeing eyes seem to look past you.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Randal grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Glassblower

Voice: Speaks fast with a slight lisp

Attributes [hide]

Randal England, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)15 (+2) 16 (+3)10 (+0)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2200 sp.


Social Check DCs


Randal Bentley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a black tunic with white highlights, and long tan pants that bunch up around his shoes. Beneath his clothing is a huge mess of scar tissue. His black hair is styled in orderly dreadlocks. He is baby faced.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a criminal king-pin and mafia family He has chosen to use the inheritance that was left to him frivolously. He now owns his own business.

Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult.

Ideals: Philantrophist. Bonds: Slave, Job, Criminal record, Rich. Occupation: Interpreter

Voice: Strong lisp

Attributes [hide]

Randal Bentley, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)11 (+0) 8 (-1)13 (+1)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 500 gp.


Social Check DCs


Geoffrey Sutherland, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a fancy tan suit. He keeps his brown hair in a pixie cut. His eyes are a pleasant violet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Geoffrey lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been saving his money to try and buy his sister's freedom.

Motivation: Sabotage a competitor; and a deep hatred of illithids

Ideals: Joker. Bonds: Attractive, Family, Job, Enemies. Occupation: Map Maker

Voice: Complex vocabulary, royal

Attributes [hide]

Geoffrey Sutherland, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)13 (+1) 15 (+2)9 (-1)
Skills Acrobatics +2, History +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. Pink pearl (150 gp).


Social Check DCs


Jocelyn Warwick, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears just a blue suit. His top hat is riddled with cuts and holes. This blue eyed southerner is not easily forgotten.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in a small forest village. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and wants to have a good time and be beloved

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Racist. Bonds: Nature. Occupation: Locksmith

Voice: Booming voice

Attributes [hide]

Jocelyn Warwick, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)12 (+1) 14 (+2)15 (+2)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Chrysoprase (40 gp). Brown-green garnet (130 gp). Chrysoberyl (130 gp).


Social Check DCs


Richard Astley, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries a battered halberd and tarnished pickaxe as well. He has a long auburn beard with little hanging trinkets. His amber eyes peer out from beneath his top grey hat.

Personality: He is business-like. He takes instructions and follows them to the letter. Animals are drawn to him, and he is able to talk to them.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism, Gifted. Bonds: Rich, Criminal record. Occupation: Dyer

Voice: Old thin voice

Attributes [hide]

Richard Astley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)8 (-1) 12 (+1)13 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs

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