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NPC Generator

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Advanced [show]


Henry Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. Beneath his clothing is a huge mess of scar tissue. His white hair is styled in orderly dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: His tongue was cut out and he uses sign language. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Henry studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Gifted. Flaws: Disease. Bonds: Rich, Slave, Attractive. Occupation: Slave Trader

Voice: Scottish accent

Attributes [hide]

Henry Cholmondeley, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)16 (+3) 14 (+2)12 (+1)
Skills Acrobatics +2, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Gnome, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 1700 sp.


Social Check DCs


Tim Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. He has a slight overbite and is overall scrawny. His white hair is styled in orderly dreadlocks. His skin is flawless and his green eyes scan people very quickly.

Personality: He is extraordinarily eccentric. He also is a firm believer in the manly ideal.

History: He was born several months after his father was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Insane, Impulsive. Bonds: Attractive, Military. Occupation: Merchant

Voice: Can't modulate volume

Attributes [hide]

Tim Wentworth, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)15 (+2) 12 (+1)15 (+2) 12 (+1)14 (+2)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Druidic, Auran
Attacks Melee -2 / 1d8-4, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Rolf Stratford, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'2" and is wearing colorful clothing, dressed as a Herbalist. His white hair is thinning but still full. His eyes are likewise amber. His teeth are white and perfect.

Personality: He never swears and excessively uses polite adverbs when speaking. He has all his life been fascinated with painting.

History: He comes from a rich western family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has never given up on his painting dream.

Motivation: Someone believes him a fraud; and he uses money and sex appeal to get what he needs

Ideals: Optimist, Artistic. Flaws: Insane. Bonds: Attractive, Rich, Enemies. Occupation: Herbalist

Voice: Deep voice with rolling R's

Attributes [hide]

Rolf Stratford, Male Human Fighter 4
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)14 (+2) 10 (+0)18 (+4)
Skills Acrobatics +2, Arcana +4
Senses Passive Perception 10
Languages Common, Aquan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 300 gp. Onyx (80 gp). 1 Minor magic item.


Social Check DCs


Patrick Dumph, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He wears grey leather gloves, a grey jacket, and tight pants. His hair is chestnut, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily eccentric. A true patriot, Patrick would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: The child of a Knight, who enjoyed hunting, Patrick was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Military, Nature. Occupation: Brewer

Voice: Indian accent

Attributes [hide]

Patrick Dumph, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)9 (-1) 16 (+3)12 (+1)
Skills Arcana +1, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 33000 sp.


Social Check DCs


Anselm Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his grey boots flare out at the collars. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is calm most of the time but flees social interaction. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Anselm was born the youngest of three triplets. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Find a way to reverse the transformation of his brother.

Flaws: Addict, Shy. Bonds: Enemies, Family, Immigrant. Occupation: Mortician

Voice: Speaks in third person

Attributes [hide]

Anselm Hartford, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 10 (+0)10 (+0) 13 (+1)9 (-1)
Skills Religion +2, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2100 sp.


Social Check DCs

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