William Hadleigh, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is typically in his Crown-heir uniform. His golden hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has a massive crush on the younger sibling of the Crown-heir who has hired him part-time. Flattery will make him almost putty in your hands.
History: Born in the west to a Crown-heir, William learned a great deal about his father's area of expertise. A gifted student he started as a Scribe, but he got bored and became a Crown-heir. He then took over the family business and is one of the better Crown-heir for hire.
Motivation: Wants to open a new tavern.
Flaws: Ugly, Selfish. Bonds: Job, Has a crush. Occupation: Crown-heir
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Balimaar Ryland, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise amber. His teeth are white and perfect.
Personality: Calm and collected, he is a well trained Junk Dealer. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born at the edge of vast plains. His mother was a soldier and died while he was still young. Balimaar was left his mother's suit of armor and trained in its use and care. He has drifted from career to career and currently works as a Junk Dealer.
Motivation: To protect his home; and sabotage a competitor
Ideals: Gifted. Bonds: Attractive, Job, Nature, Military, Guardian. Occupation: Junk Dealer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp. 3 Thunderstones.
Roland Melancon, Male Human [Permalink]
Personal [hide]
Description: This man is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems, and sports empty pouches on his belt. His silver hair is heavily combed to the right. He has violet eyes and a black hat with a green feather.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also has developed a complete distrust of the Fisher profession.
History: He was born at the edge of vast mountains. Roland abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Doesn't want to be a Ploughman and was forced into it by his family; and marry his sister to traveling adventurers
Ideals: Joker. Bonds: Rich, Job, Nature, Adventurer, Family. Occupation: Ploughman
Voice: Aggressive tone
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Halfling, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Rolf Darby, Male Human [Permalink]
Personal [hide]
Description: This man is wearing colorful clothing, dressed as a Carter, and sports empty pouches on his belt. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born in the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He used his abilities to travel the world and help people.
Motivation: Balancing his hectic life and new Carter responsibilities is difficult.
Ideals: Philantrophist. Bonds: Adventurer, Job, Immigrant. Occupation: Carter
Voice: Squeaky
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 800 gp.
Roger Sydney, Male Human [Permalink]
Personal [hide]
Description: He wears a green cloak and cross-gartered white stockings. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in the north his family was never financially stable. Roger abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Fighting. Bonds: Attractive, Adventurer, Poor. Occupation: Roofer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp.
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