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NPC Generator

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Advanced [show]


Geoffrey Hayes, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His hair is cut close to his head. His amber eyes dart from person to person.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Flattery will make him almost putty in your hands.

History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He tends to his Barrister job now, and dutifully fulfills any obligations he has.

Motivation: To end his boredom; and further expansion of business

Flaws: Mundane, Selfish. Bonds: Rich, Job. Occupation: Barrister

Voice: French accent

Attributes [hide]

Geoffrey Hayes, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 15 (+2)7 (-2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 9000 cp. Citrine (60 gp). Amethyst (60 gp). Banded agate (5 gp).


Social Check DCs


Adam Axton, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft blue waves gently in the breeze. His skin is fair and his fingers are delicate and long. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady violet eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a small toy that he constantly fidgets with.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Adam has worked very hard to control his curse. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Ugly, Antagonistic, Addict, Disease. Bonds: Rich. Occupation: Fletcher

Voice: Whispers

Attributes [hide]

Adam Axton, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)7 (-2) 15 (+2)17 (+3)
Skills Nature +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2800 sp.


Social Check DCs


Theodoric Pickering, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a great chef.

History: He was born in a small desert village. Theodoric liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his sister; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Passionate, Gifted. Flaws: Insane. Bonds: Poor, Nature. Occupation: Healer

Voice: Jittery and nervous

Attributes [hide]

Theodoric Pickering, Male Human Fighter 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)9 (-1) 14 (+2)10 (+0)
Skills Insight +5, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Tim Branson, Male Human [Permalink]

Personal [hide]

Description: An older man who wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time, he is not a threatening figure. His golden hair is matted, messy, and big. He wears an eyepatch.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Animals are drawn to him, and he is able to talk to them.

History: Tim lived on a farm with his mother, near the main road leading to a nearby town. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Shipwright

Voice: growls and snarls, animalistic

Attributes [hide]

Tim Branson, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)13 (+1) 13 (+1)16 (+3)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 70 pp. 1 Superior lock. 1 Good lock.


Social Check DCs


Norman Home, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a blue collared shirt and green pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His hair is cut close to his head. His eyes are blue.

Personality: Confrontational and typically high on some drug or another. He is used to getting what he wants. In part because he is a meticulous planner.

History: He comes from a rich northern family. His psionic abilities were realized during a raid on his village. He's since become an addict/alcoholic.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Professionalism, Gifted. Flaws: Addict. Bonds: Rich, Adventurer. Occupation: Hunter

Voice: Low and grunting

Attributes [hide]

Norman Home, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 10 (+0)12 (+1)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2100 sp.


Social Check DCs

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