Percival Marley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a tight fitting blue shirt and pants. He has a long auburn beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is almost excessively polite to everyone, even when angry. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Fighting. Flaws: Shy, Ugly. Bonds: Nature, Job. Occupation: Navigator
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 9 (-1) | 14 (+2) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Undercommon, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 16000 cp.
Hunter Conway, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright violet and tan, and wears rings and necklaces with large, colorful gems. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a rose on it. He is bald on top and has large blonde tufts of hair around his ears. His eyes are amber and beady.
Personality: He is witty, but his monotone delivery comes off as unnerving His job bores him to no end. He has decided to make it more interesting.
History: Hunter was born the youngest of three triplets. He moved out south to avoid the crime he committed. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.
Motivation: Seeks redemption; and an old rival family wants him found
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Adventurer, Criminal record, Family. Occupation: Marshal
Voice: Spits words with contempt
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Giant, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2 Thunderstones. 3 Alchemist’s fire. 7 Acid flasks.
Lewis Bradley, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is generally shirtless and showing off his tattooed chest. He sports a flattop hair cut. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is witty, but his monotone delivery comes off as unnerving He is lazy, self-centered, vain, and jealous.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep.
Ideals: Athletic, Joker. Flaws: Selfish, Disease, Insomniac. Bonds: Attractive. Occupation: Seamstress
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 30000 cp.
Bertram Hayley, Male Human [Permalink]
Personal [hide]
Description: 5'6" and muscular, this western man wears a brown cloak and cross-gartered yellow stockings. His silver hair is heavily combed to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: Bertram hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He got into the Priest business at a young age. He moved from fad to fad and when he turned 15 he discovered writing. He has achieved small success as a Priest.
Motivation: To be a Assassin again; and wants to open a new tavern
Ideals: Athletic, Artistic. Bonds: Attractive, Rich, Job. Occupation: Priest
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Giant, Aquan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 1 Half-Plate. 1 Half-Plate. 1 Banded mail. 1 Masterwork Heavy wooden shield.
Adelard Elton, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown hair is unkempt and raggedy. This hazel eyed northerner is not easily forgotten.
Personality: Adelard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away.
Ideals: Disciplined, Extrovert. Flaws: Ugly. Bonds: Poor. Occupation: Ploughman
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 50 pp. Fire opal pendant on a fine gold chain (700 gp). Large well-done wool tapestry (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!
