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NPC Generator

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Advanced [show]


Thomas Garrick, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears baggy tan pantaloons and a grey scarf. His whole body is exceptionally muscular. His red hair is cut short. His violet eyes dart from person to person to random spaces in the air.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He feeds upon the attention of others.

History: The child of southern immigrants he idolized his father. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants a kiss.

Ideals: Athletic, Fighting. Flaws: Disease. Bonds: Immigrant, Attractive. Occupation: Shoemaker

Voice: Raspy

Attributes [hide]

Thomas Garrick, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)17 (+3) 9 (-1)14 (+2)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Druidic, Infernal, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 9000 sp. Moonstone (30 gp). Rhodochrosite (15 gp). Coral (110 gp). Black pearl (1000 gp). 1 Masterwork Common Melee.


Social Check DCs


Solomon Graham, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in an above average manner. His golden hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.

Personality: He is calm most of the time but flees social interaction. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He comes from a rich western family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and money/treasure

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Slave, Rich. Occupation: Gardener

Voice: Voice breaks

Attributes [hide]

Solomon Graham, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Religion +4, Stealth +3
Senses Passive Perception 12
Languages Common, Terran, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 15000 cp.


Social Check DCs


Frederick Halsey, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He sports a long brown beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: This man loves music and to teach people music more than just about anything. He never wears the same outfit twice, unless he absolutely has to.

History: He is the product a well kept family trust fund and as such has never really known need. He moved from fad to fad and when he turned 15 he discovered music. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Barkeep

Voice: Low and grunting

Attributes [hide]

Frederick Halsey, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)9 (-1) 8 (-1)15 (+2)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Masterwork Common Melee.


Social Check DCs


Bernard Mori, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His auburn hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: Aggressive, abrasive, and angry, Bernard embodies much of what other species detest in the Humans. He is skeptical of what others tell him and is slow to trust.

History: From birth he was tutored by a cruel and relentless mentor. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Bernard and his spouse have recently divorced.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Ugly, Antagonistic, Shy. Bonds: Rich, Mentor. Occupation: Spy

Voice: High pitched and raspy

Attributes [hide]

Bernard Mori, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 12 (+1)10 (+0)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2 Alchemist’s fire. 8 Acid flasks.


Social Check DCs


Gerald Addington, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fancy white suit. He sports a long auburn beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Gerald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He would like to get married and retire; and he wants to get laid

Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Poor, Has a crush, Immigrant. Occupation: Shipwright

Voice: Prounounces S like Z

Attributes [hide]

Gerald Addington, Male Human Fighter 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)9 (-1) 5 (-3)9 (-1)
Skills Intimidation +2, Religion +2
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. Pink pearl (130 gp). Hematite (15 gp). Black pearl (1600 gp). Brown-green garnet (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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