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Advanced [show]


Don Enfield, Male Human [Permalink]

Personal [hide]

Description: An older man who wears very tight pants and wife beaters, though occasionally he sports a blue coat, he is not a threatening figure. His moppish golden hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Animals are drawn to him, and he is able to talk to them.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Shepherd and found it very stressful. He has gone from town to town working and never settling down anywhere, but has fallen for a local Soapmaker. He hasn't told them the truth, but wants to settle down with them.

Motivation: To share knowledge with the world; and balancing his hectic life and new shepherd responsibilities is difficult

Ideals: Disciplined, Gifted, Logical. Bonds: Job, Has a crush. Occupation: Shepherd

Voice: Booming voice

Attributes [hide]

Don Enfield, Male Human Fighter 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)12 (+1) 13 (+1)15 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 500 gp.


Social Check DCs


Thomas Everly, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a blue vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his blue boots flare out at the collars. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Thomas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a poor family in the city he treasured whatever gifts he got. Like his father and his sister before him, after school he went straight into learning to become a Crown-heir. He tends to his Crown-heir job now, and dutifully fulfills any obligations he has.

Motivation: To be a Dyer again; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Crown-heir

Voice: Deep voice with rolling R's

Attributes [hide]

Thomas Everly, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)10 (+0) 10 (+0)9 (-1)
Skills Acrobatics +4, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp. 1 Bullseye lantern. 1 Silver holy symbol.


Social Check DCs


Tim Walcott, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear pastel pants and tee shirts. He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: An old rival family wants him found; and retire the richest man in the north

Ideals: Athletic, Opinionated, Entrepeneur. Bonds: Mentor. Occupation: Shipwright

Voice: Speaks with back of mouth

Attributes [hide]

Tim Walcott, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)15 (+2) 14 (+2)15 (+2)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 12
Languages Common, Abyssal, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 8000 cp. Old masterpiece painting (400 gp). Old masterpiece painting (400 gp).


Social Check DCs


Heward Staurheim, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is knotted and matted. He is very pretty but has cold, dead eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting illithids, the young Heward began to lead the lost caravan. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He'd like to take his coworkers down a peg; and revenge

Ideals: Optimist, Entrepeneur. Bonds: Attractive, Enemies, Guardian, Job. Occupation: Sailor

Voice: Dark and ominous

Attributes [hide]

Heward Staurheim, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)10 (+0) 14 (+2)13 (+1)
Skills Nature +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1000 sp. 1 Masterwork manacles. 1 Backpack. 1 Silk rope.


Social Check DCs


Chad Tickle, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears baggy violet pantaloons and a black scarf. His long blonde hair is drawn into a two foot long braid. His eyes are a pleasant green.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He works hard and plays hard.

History: Sold as a small child to a necromancer, Chad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Further expansion of business; and wishes to resurrect an old love

Ideals: Athletic. Flaws: Hedonist. Bonds: Job, Mentor, In love. Occupation: Cartwright

Voice: Scottish accent

Attributes [hide]

Chad Tickle, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)11 (+0) 14 (+2)17 (+3)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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