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NPC Generator

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Advanced [show]


Bertram Wellington, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He typically wears black cloth garments or leather armor. His auburn hair is knotted and matted. His green eyes are passionate and lively.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is an amazing painter.

History: He was born to loving parents in a slum to the south. After coming to the age of reason, Bertram took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now spends his time doing works of charity.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Bonds: Attractive, Poor. Occupation: Shipwright

Voice: Low and grunting

Attributes [hide]

Bertram Wellington, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)11 (+0) 12 (+1)13 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 20000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Aldous Preston, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is renowned for his bright white suits and hats. His hair is cut close to his head. His eyes are amber and beady.

Personality: Abrasive and pushy, he has a hard time making friends. He also has developed a complete distrust of the Junk Dealer profession.

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Junk Dealer, but he got bored and became a Shepherd. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Meet up once more with his childhood friend; and wants to open a new tavern

Flaws: Ugly, Antagonistic, Shy. Bonds: Job, Adventurer. Occupation: Shepherd

Voice: Speaks like tongue is numb

Attributes [hide]

Aldous Preston, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)7 (-2) 7 (-2)12 (+1)
Skills Animal Handling +0, Investigation +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 12000 sp. Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Half-Plate. 1 Breastplate.


Social Check DCs


Adelard Beverly, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his black hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Further he is a bit of a stoner and is frequently out of it.

History: He was born to loving parents in a slum to the north. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to raise his children well; and to end his boredom

Ideals: Gifted, Fighting. Flaws: Mundane, Addict. Bonds: Poor, Family. Occupation: Ploughman

Voice: Loud with bravado

Attributes [hide]

Adelard Beverly, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)10 (+0) 12 (+1)11 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 28000 cp.


Social Check DCs


Gilbert Camden, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He is wearing a tight grey one piece outfit complete with pants, hood, and a cape, and his gloved hand is found clutching a bow. He has no hair. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He can speak with the recently deceased. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gilbert hails from a village terrorized by brigands. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was granted necromantic powers by his dying brother.

Motivation: He seems to be bored by most things; and human compassion

Ideals: Gifted. Flaws: Ugly, Racist, Mundane. Bonds: Enemies. Occupation: Brewer

Voice: Excited and jittery

Attributes [hide]

Gilbert Camden, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)14 (+2) 10 (+0)17 (+3)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Theodoric Beckwith, Male Human [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his green robe. He is bristling with hidden weapons, mostly monstrous two handed axes and axes. His long chestnut hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: Always inclined to offer people food he seems plenty friendly. Animals are drawn to him, and he is able to talk to them.

History: Born in the west his family was never financially stable. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He has decided he is irredeemable; and he desires power and/or immortality

Ideals: Philantrophist, Gifted. Bonds: Criminal record, Poor, Adventurer. Occupation: Layabout

Voice: Scratchy, weak

Attributes [hide]

Theodoric Beckwith, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 6 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 5 (-3)15 (+2) 13 (+1)13 (+1)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Terran, Gnome
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 700 sp. Jet (90 gp).


Social Check DCs

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