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NPC Generator

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Advanced [show]


Dean Redfield, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He wears a top hat to cover his moderate length blonde hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Calm and collected, he is a well trained Bounty Hunter. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dean is combative with any and all who dare try his patience in the slightest.

History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Dean took refuge in the large cave and found the beat up longsword and armor he uses now. He has worked as a Bounty Hunter like his mother before him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Job, Military, Nature. Occupation: Bounty Hunter

Voice: Pronounces O like U

Attributes [hide]

Dean Redfield, Male Human Fighter 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)16 (+3) 12 (+1)12 (+1)
Skills Animal Handling +4, Athletics +6
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Aquan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +6

Possessions: 300 gp. 4 Alchemist’s fire. 2 Antitoxin. 4 Tanglefoot bags.


Social Check DCs


Rolf Reed, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears pastel painted combat armor at almost all times. His whole body is exceptionally muscular. His hair is short and chestnut. His eyes are hazel and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Rolf was raised in a hard working conservative environment. Rolf was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Crown-heir. After a long history of fighting, Rolf and his spouse have recently divorced.

Motivation: Further expansion of business; and expand his business

Ideals: Logical. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Crown-heir

Voice: Spits words with contempt

Attributes [hide]

Rolf Reed, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)7 (-2) 8 (-1)10 (+0)
Skills Persuasion +2, Religion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Shane Payton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His blonde hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Shane is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. The war was a terrible time for him, and Shane does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A powerful necromancer made him what he is. His father was a soldier and died while he was still young. Shane was left his father's suit of armor and trained in its use and care. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Ideals: Extrovert. Flaws: Depressed. Bonds: Attractive, Military, Mentor. Occupation: Architect

Voice: Speaks with back of mouth

Attributes [hide]

Shane Payton, Male Human Fighter 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)13 (+1) 17 (+3)9 (-1)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. Golden yellow topaz (1600 gp). Silver pearl (150 gp). Brown-green garnet (150 gp).


Social Check DCs


Balimaar Wharton, Male Human [Permalink]

Personal [hide]

Description: He dresses in pastel turtlenecks beneath a blue coat with tan slacks. He carries with him a set of monstrous two handed axes on his belt, each one with a topaz on the hilt. His blonde hair is slicked back into a classic pompadour. His eyes are a pleasant gray.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the north his family was never financially stable. In his youth he was a Scribe, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice, Gifted. Flaws: PTSD. Bonds: Poor. Occupation: Slave Trader

Voice: Russian accent

Attributes [hide]

Balimaar Wharton, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)15 (+2) 6 (-2)12 (+1)
Skills Stealth +3, Survival +0
Senses Passive Perception 8
Languages Common, Draconic, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1300 sp. 1 Banded mail.


Social Check DCs


Anselm Weston, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is auburn and curly. He tend to wears goggles to shield his eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a pair of adventurers, Anselm grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now travels the world, in search of power and loot.

Motivation: He'd like to take his coworkers down a peg; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Adventurer, Job. Occupation: Masseuse

Voice: Sighs a lot, exhausted

Attributes [hide]

Anselm Weston, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)12 (+1) 15 (+2)10 (+0)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 pp. 1 Climber’s kit. 1 Masterwork Artisan’s tools. 1 Masterwork Musical instrument.


Social Check DCs

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