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NPC Generator

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Advanced [show]


Arnold Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He has a large black mantle and cape that has been intricately interwoven into his yellow robe. His hair is white and very short. His face is covered beneath a completely black helmet.

Personality: He is a Sailor first and foremost. He believes firmly that knowledge should be universal. He plays an instrument quite well.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has worked as a Sailor like his father before him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Artistic. Bonds: Job, Rich. Occupation: Sailor

Voice: Sleepy voice

Attributes [hide]

Arnold Cholmondeley, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)4 (-3) 12 (+1)7 (-2)
Skills Investigation -1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Red garnet (70 gp). Aquamarine (300 gp). 1 Smokesticks. 3 Acid flasks.


Social Check DCs


Bertram Clive, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He prefers to wear blue pants and tee shirts. His hair is long and red with streaks of chestnut, and is pulled back with small blue clips. His beard is chestnut, braided, and well cared for. His thin eyebrows rest above his beady amber eyes.

Personality: Bertram hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 15th year, his parents were killed by a orcs raid, leaving Bertram alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Bertram was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He wants revenge against orcs; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Enemies, Military. Occupation: Glassblower

Voice: Jamaican accent

Attributes [hide]

Bertram Clive, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)10 (+0) 10 (+0)17 (+3)
Skills Acrobatics +4, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 200 gp. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Don Eastoft, Male Human [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Weaver does, and sports empty pouches on his belt. His hair is short and brown. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A skeptical and narcissistic man, Don's first love is himself. His second love is also himself. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He now owns his own business.

Motivation: To be a Guard again; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Fearful, Ugly. Bonds: Job, Immigrant. Occupation: Weaver

Voice: Gruff and masculine

Attributes [hide]

Don Eastoft, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)17 (+3) 15 (+2)11 (+0)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Orc, Terran, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Half-Plate. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Anselm Charlton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, pastel cloak. He wears his auburn hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has all his life been fascinated with music.

History: Born in the west to a Cook, Anselm learned a great deal about his mother's area of expertise. His mother was a soldier and died while he was still young. Anselm was left his mother's suit of armor and trained in its use and care. Recently the stress of being a Cook has made it difficult for him to sleep.

Motivation: An old rival family wants him found; and regain custody of his daughter

Ideals: Athletic, Artistic. Flaws: Insomniac. Bonds: Job, Military, Family. Occupation: Cook

Voice: Breathy voice

Attributes [hide]

Anselm Charlton, Male Human Fighter 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Intimidation +4, Stealth +6
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp. Hematite (5 gp). Carnelian (30 gp). Jade (160 gp). Black pearl (1500 gp).


Social Check DCs


Bertram Winthrop, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is generally shirtless and showing off his tattooed chest. He keeps his blonde hair in a pixie cut. He is baby faced.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bertram is combative with any and all who dare try his patience in the slightest.

History: He was raised in a white middle class family as the only child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To end his boredom.

Ideals: Impeccable, Justice. Flaws: Ugly, Insane, Mundane. Bonds: Poor. Occupation: Knight

Voice: Voice breaks

Attributes [hide]

Bertram Winthrop, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 18 (+4)10 (+0) 13 (+1)10 (+0)
Skills Athletics +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 600 gp. 1 Healer’s kit. 1 Masterwork manacles.


Social Check DCs

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