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Advanced [show]


Wymar Emsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His auburn hair is cut short with large spiked bangs in the front. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is overprotective of those who hire his services. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Wymar was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He now travels the world, in search of power and loot.

Motivation: He has comitted a past crime that haunts him to this day; and a need for knowledge about a nearby landmark

Bonds: Attractive, Guardian, Criminal record, Poor, Adventurer. Occupation: Adventurer

Voice: Italian accent

Attributes [hide]

Wymar Emsworth, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)16 (+3) 12 (+1)14 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Ignan, Dwarven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 10000 cp. 2 Antitoxin. 3 Tanglefoot bags. 3 Tanglefoot bags.


Social Check DCs


Ralf Marlowe, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears an entirely tan suit with black socks and a vest with buckled shoes. He wears a feathered hat to cover his moderate length white hair. He has a dull look in his gray eyes.

Personality: He dislikes all the random violence that takes place in the north. He enjoys reading and quiet.

History: Born in a small village he learned the ways of the warrior from his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Pacifist, Logical, Fighting. Bonds: Adventurer. Occupation: Server

Voice: Speaks with a cold

Attributes [hide]

Ralf Marlowe, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)15 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Draconic, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2600 sp. Embroidered silk and velvet mantle with numerous moonstones (700 gp). Sapphire pendant on gold chain (700 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Aldous Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He prefers to wear green clothing when he does not wear armor. He has styled his red hair well, parting it to the left. He has several tiny aquamarine earrings on each ear.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born in a small village he learned the ways of the warrior from his father. His father had invested heavily in several trade routes and wanted him to inherit them. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic, Optimist, Fighting. Flaws: Insane. Bonds: Rich, Criminal record. Occupation: Herbalist

Voice: Hollow voice

Attributes [hide]

Aldous Sherwood, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)7 (-2) 14 (+2)9 (-1)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 gp. 1 Chain shirt.


Social Check DCs


Anselm Atherton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear grey clothing when he does not wear armor. His hair is always cut to a buzz. His fierce brown eyes like to dwell on things.

Personality: He is business-like. He takes instructions and follows them to the letter. He would rather hide behind his crafts than deal with other people.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He inherited the family business which he has now maintained for 8 years.

Motivation: He'd like to take his coworkers down a peg; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism, Artistic. Flaws: Shy, Insane. Bonds: Immigrant, Job. Occupation: Farmer

Voice: Speaks through clenched teeth

Attributes [hide]

Anselm Atherton, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 7
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 13 (+1)10 (+0) 7 (-2)13 (+1)
Skills Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 19000 cp.


Social Check DCs


Gerald Southey, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his kukri. He is an epitome of beauty. His silver hair is braided into rings. This blue eyed northerner is not easily forgotten.

Personality: Gerald wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... His temper goes off on the smallest of things. He tends to lash out at those around him.

History: When he was but 7 years old his parents immigrated from the north. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He left for the north, certain he would find work there.

Motivation: He has passion for adventuring and risk.

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Shipwright

Voice: Mumbles to self between sentences

Attributes [hide]

Gerald Southey, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)11 (+0) 12 (+1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1200 sp.


Social Check DCs

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