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NPC Generator

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Advanced [show]


Cory Tindall, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a custom-built plate barding that's adorned with violet lining and desert motifs. He wears his red hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He would rather hide behind his crafts than deal with other people.

History: The child of a Miner, who enjoyed hunting, Cory was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He tends to his Bellfounder job now, and dutifully fulfills any obligations he has.

Motivation: He has a rivalry with the Church that dominates his actions; and sabotage a competitor

Ideals: Artistic. Flaws: Shy. Bonds: Nature, Job, Religious. Occupation: Bellfounder

Voice: Dutch accent

Attributes [hide]

Cory Tindall, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)14 (+2) 10 (+0)15 (+2)
Skills Deception +4, Nature +4
Senses Passive Perception 10
Languages Common, Gnoll, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Heward Bradly, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has done his best to style his golden hair to look like a famous performer. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is witty, but his monotone delivery comes off as unnerving He would rather hide behind his crafts than deal with other people.

History: Heward was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has never given up on his painting dream.

Motivation: He's repulsed by the PC; and wants to have a good time and be beloved

Ideals: Joker, Artistic. Flaws: Addict, Shy, Antagonistic. Bonds: Poor. Occupation: Crown-heir

Voice: Low range voice

Attributes [hide]

Heward Bradly, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)16 (+3) 9 (-1)8 (-1)
Skills Acrobatics +3, Athletics +5
Senses Passive Perception 9
Languages Common, Gnome, Draconic, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5

Possessions: 43000 sp. 1 Minor magic item.


Social Check DCs


Balimaar Walcott, Male Human [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his brown robe. He carries with him a set of bastard swords on his belt, each one with a amber on the hilt. His brown hair is still thick. He has several tiny amber earrings on each ear.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He has worked as a Animal Trainer like his father before him.

Motivation: Further expansion of business; and expand his business

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Job, Slave. Occupation: Animal Trainer

Voice: Spits and sputters

Attributes [hide]

Balimaar Walcott, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)9 (-1) 16 (+3)9 (-1)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gerard Willoughby, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is well dressed, constantly wearing a brown suit, tan shirt, and red tie. He keeps his long blonde hair kept up in a rat tail. His violet eyes dart from person to person to random spaces in the air.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: The child of eastern immigrants he idolized his father. His father was a soldier and died while he was still young. Gerard was left his father's suit of armor and trained in its use and care. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: He wants nothing more than to rejoin the army; and to be a weaver again

Flaws: Insane. Bonds: Job, Criminal record, Immigrant, Military. Occupation: Architect

Voice: Speaks with back of mouth

Attributes [hide]

Gerard Willoughby, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Bullseye lantern. 1 Climber’s kit.


Social Check DCs


Miles Pinkerton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'5" and wears a robe, a symbol of luck around his neck, and a crossbow on his belt. With bright auburn hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: He likes to make people angry or surprised. He is a ruthless business man, a trait he acquired from his father.

History: Born to a pair of adventurers, Miles grew up listening to his father's many stories. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and meet up once more with his childhood friend

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Rich. Occupation: Butcher

Voice: Draws out vowels

Attributes [hide]

Miles Pinkerton, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)17 (+3) 13 (+1)10 (+0)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Undercommon, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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