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Advanced [show]


Aldous Ryley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his chestnut hair up in a very large beehive style do. This violet eyed northerner is not easily forgotten.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: A deep hatred of orcs; and many orcs want him driven away

Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Enemies, Slave. Occupation: Barrister

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Aldous Ryley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)10 (+0) 11 (+0)11 (+0)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp.


Social Check DCs


Lewis Royal, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is dressed in a clean green cloak covering his clean studded leather. His black hair is still thick. His eyes are hazel and catlike.

Personality: He is fixated on the number 8. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also is a firm believer in the manly ideal.

History: Lewis was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Flaws: Ugly, Insane, Impulsive. Bonds: Poor, Adventurer. Occupation: Mortician

Voice: Shortens vowels

Attributes [hide]

Lewis Royal, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills Athletics +1, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Kyle Ashton, Male Human [Permalink]

Personal [hide]

Description: A 6'6" southern man, he wears black painted combat armor at almost all times. He wears his white hair down. His eyes are likewise gray.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also is a firm believer in the manly ideal.

History: He was always a brilliant, if unscrupulous mind. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He is untrained/undisciplined, which makes him dangerous.

Motivation: To find somewhere to settle down; and to share knowledge with the world

Ideals: Logical. Flaws: Mundane, Impulsive, Insane. Occupation: Guard

Voice: Relaxed voice

Attributes [hide]

Kyle Ashton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)6 (-2) 14 (+2)7 (-2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 8000 cp.


Social Check DCs


Anselm Holton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is well dressed, but even with his fine clothing he looks run-down. His red hair is matted, messy, and big. He has a dull look in his amber eyes.

Personality: He is happy with his job as a Shepherd. He turns his eye from what people do, preferring to live and let live. He uses divination through singing.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His family was turned out during the war. He and his family wandered south to less war torn lands. He has achieved small success as a Shepherd.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult.

Ideals: Gifted. Flaws: Ugly, Antagonistic, PTSD. Bonds: Job. Occupation: Shepherd

Voice: Cold and demanding tone

Attributes [hide]

Anselm Holton, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)16 (+3) 12 (+1)15 (+2)
Skills Athletics +3, Deception +4
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 3100 sp.


Social Check DCs


John Charlton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears very tight pants and wife beaters, though occasionally he sports a black coat. He keeps his long white hair kept up in a rat tail. His amber eyes peer out from beneath his deerstalker black hat.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with finding treasure.

History: He was born several months after his father was called into army service. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He then took over the family business and is one of the better Spy for hire.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Passionate. Bonds: Adventurer, Military, Job. Occupation: Spy

Voice: Farmer accent

Attributes [hide]

John Charlton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)9 (-1) 14 (+2)13 (+1)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Sard (20 gp). Fiery yellow corundum (900 gp). Rhodochrosite (10 gp).


Social Check DCs

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