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NPC Generator

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Dean England, Male Human [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times, and sports empty pouches on his belt. His tied-back hair is red. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He plays an instrument quite well.

History: Born to a pair of adventurers, Dean grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Disciplined, Artistic. Bonds: Attractive, Adventurer, Rich. Occupation: Seamstress

Voice: Speaks in third person

Attributes [hide]

Dean England, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills Insight +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Tim Dalton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears pastel trousers with brown and pastel striped suspenders. He wears various colorful collared shirts. Beneath his clothing is a huge mess of scar tissue. He wears his brown hair down. This gray eyed southerner is not easily forgotten.

Personality: He exudes charisma. He is a tour de force of persuasion. He is obsessed with a lost civilization.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. During his travels, Tim and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Tim discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Tim fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Money/treasure.

Flaws: Disease. Bonds: Slave, Attractive, Adventurer, Rich. Occupation: Adventurer

Voice: Relaxed voice

Attributes [hide]

Tim Dalton, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)7 (-2) 14 (+2)9 (-1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Aldous Bristol, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, green cloak. His moppish blonde hair is in a traditional bowl cut. His fierce gray eyes like to dwell on things.

Personality: Always inclined to offer people food he seems plenty friendly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has drifted from career to career and currently works as a Shipwright.

Motivation: Further expansion of business; and many orcs want him driven away

Ideals: Philantrophist, Entrepeneur. Bonds: Immigrant, Adventurer, Job, Enemies. Occupation: Shipwright

Voice: Pronounces O like U

Attributes [hide]

Aldous Bristol, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)12 (+1) 13 (+1)9 (-1)
Skills Perception +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1600 sp.


Social Check DCs


Hubert Kelsey, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears tight fighting clothing, which leaves very little to the imagination. His hair, while still mostly brown, has prominent grey streaks. His thin eyebrows rest above his beady gray eyes.

Personality: He is a Seamstress first and foremost. He believes firmly that knowledge should be universal. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Glassblower, but he was a colossal failure. He now owns his own business.

Motivation: To prove his worth to the world; and sabotage a competitor

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Job, Slave. Occupation: Seamstress

Voice: Can't modulate volume

Attributes [hide]

Hubert Kelsey, Male Human Fighter 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)12 (+1) 17 (+3)15 (+2)
Skills Nature +4, Stealth +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Arnold Hale, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a white vest and prefers tan and black shirts. His boots appear to have been at one point steel toed but are quite worn down, he is not a threatening figure. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Professionalism, Fighting. Flaws: Ugly, Addict, Antagonistic. Occupation: Banker

Voice: Timid voice

Attributes [hide]

Arnold Hale, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)11 (+0) 14 (+2)18 (+4)
Skills Persuasion +6, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. 1 Bullseye lantern. 1 Silk rope.


Social Check DCs

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