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NPC Generator

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Advanced [show]


Aldous Barlow, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He usually wears his black robe and has his quarterstaff always slung over his shoulder. Beneath his clothing is a huge mess of scar tissue. He has a small bristly mustache and wavy chestnut hair. His eyes are likewise amber.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Ideals: Justice. Flaws: Sensitive. Bonds: Slave, Criminal record, Rich. Occupation: Unemployed

Voice: Gruff and masculine

Attributes [hide]

Aldous Barlow, Male Human Fighter 5
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)13 (+1) 11 (+0)13 (+1)
Skills Investigation +4, Stealth +5
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Roger Elton, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this southern man wears a grey coat over a brown low-cut shirt, and a top hat upon his head. His long auburn hair is drawn into a two foot long braid. His eyes are blue and he is always smoking a pipe.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Roger was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Roger took refuge in the old dungeon and found the beat up whip and armor he uses now. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Ideals: Athletic, Justice, Extrovert. Bonds: Family, Nature. Occupation: Apothecary

Voice: Squeaky

Attributes [hide]

Roger Elton, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)13 (+1) 13 (+1)19 (+4)
Skills Investigation +3, Stealth +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 50 pp. 1 Darkwood Buckler. 1 Darkwood Shield. 1 Breastplate.


Social Check DCs


Henry Rutland, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He sports brown clothing, slightly heavier than average wear. He has a small bristly mustache and wavy auburn hair. His eyes are likewise green.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born into a rich family. A freak accident while working with his Dilettante father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he wants revenge against goblins

Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Enemies, Rich. Occupation: Mason

Voice: Sleepy voice

Attributes [hide]

Henry Rutland, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 14 (+2)14 (+2) 13 (+1)6 (-2)
Skills Deception +0, History +4
Senses Passive Perception 11
Languages Common, Aquan, Druidic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Raymond Davenport, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears a brown costume with the symbols of magic on his torso. With a patchy chestnut beard and wild chestnut hair. He has gleaming, smiling violet eyes.

Personality: He is fixated on the number 77. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has never given up on his singing dream.

Motivation: To unite with his brother.

Ideals: Optimist, Artistic. Flaws: Insane. Bonds: Family. Occupation: Banker

Voice: Middle-eastern accent

Attributes [hide]

Raymond Davenport, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 11 (+0)12 (+1) 14 (+2)11 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Heward Kirby, Male Human [Permalink]

Personal [hide]

Description: This man wears a blue shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His moppish red hair is in a traditional bowl cut. His eyes are likewise gray.

Personality: He loves telling others what to do and how they should feel about things. He is a ruthless business man, a trait he acquired from his father.

History: He was born to a criminal king-pin and mafia family He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting dire rats, the young Heward began to lead the lost caravan. After months of barely getting by, Heward managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and retire the richest man in the north

Ideals: Opinionated, Entrepeneur. Bonds: Rich, Criminal record, Enemies. Occupation: Spice Merchant

Voice: Ums and uhs a lot

Attributes [hide]

Heward Kirby, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)12 (+1) 18 (+4)11 (+0)
Skills Insight +6, Survival +6
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs

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