Alexandre Astley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white hair is singed and shortened. He wears round tiny glasses practically rammed into his face.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also hits on women, regardless of circumstances.
History: Alexandre was raised in a hard working conservative environment. His childhood dream was to be a Healer, but he was a colossal failure. He now owns his own business.
Motivation: He is greedy; and he has a crush on the local healer
Flaws: Ugly, Antagonistic. Bonds: Rich, Has a crush, Job. Occupation: Fletcher
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Undercommon, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Clerebold Brixton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. His brown hair is lengthy. His eyes are green and beady.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: When he was but 3 years old his parents immigrated from the south. Clerebold was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Glassblower. He left for the south, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world
Ideals: Justice. Flaws: Ugly, Insane, Impulsive. Bonds: Immigrant. Occupation: Glassblower
Voice: Soothing and warm
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp.
Simon Yardley, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of amber and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and carries flails. With a patchy black beard and wild black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He dislikes all the random violence that takes place in the south. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He is the product a well kept family trust fund and as such has never really known need. Simon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Ideals: Fighting, Pacifist. Bonds: Rich, Attractive, Adventurer. Occupation: Hunter
Voice: Creaky witch voice
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 5 (-3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp. 1 Climber’s kit.
Gunter Law, Male Human [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, he is an attractive figure. He typically wears a sleeveless long coat of deep white leather and dull violet iron scale mail. His hair, while still mostly brown, has prominent grey streaks. His face is covered beneath a completely black helmet.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Gunter was born in the west. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Wants to work out more often; and to clean up the streets
Ideals: Persistence, Athletic. Flaws: Fearful. Bonds: Attractive, Guardian. Occupation: Mercenary
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Gnome, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 700 sp. Gold and topaz bottle stopper cork (900 gp). Gold and topaz bottle stopper cork (900 gp). Gold and topaz bottle stopper cork (900 gp). 1 Half-Plate. 1 Half-Plate.
Clerebold Trollope, Male Human [Permalink]
Personal [hide]
Description: 5'10" and muscular, this eastern man usually wears his blue robe and has his sickle always slung over his shoulder. He has shaved his head bald. His eyes, though not visible through his cowl, are blue.
Personality: Eccentric and domineering, Clerebold will drive conversation. He also is a firm believer in the manly ideal.
History: He was raised in a white middle class family as the only child. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Athletic, Extrovert. Flaws: Impulsive, Mundane. Bonds: Immigrant. Occupation: Unemployed
Voice: Eastern European accent
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 8 (-1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Sardonyx (30 gp). Lapis lazuli (4 gp). Coral (120 gp).
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