Alex Dumph, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in a clean red cloak covering his clean studded leather. He has styled his red hair well, parting it to the right. His face is scarred and worn.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He served in the navy to pay for his family's outstanding loans. Cursed with vampirism at a very young age, Alex has worked very hard to control his curse. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and expand his business
Flaws: Ugly, Disease. Bonds: Job, Adventurer, Military. Occupation: Brewer
Voice: Slurs words
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 18 (+4) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0
Possessions: 600 gp. Golden pearl (110 gp).
Alexandre Barclay, Male Human [Permalink]
Personal [hide]
Description: He wears a black cloak and cross-gartered yellow stockings, and carries bows. His white hair is matted, messy, and big. He has gleaming, smiling gray eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He always tries to repair and not replace. It was this mentality that drove him into the Roofer business.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered singing. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alexandre fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is content; and he seems to be bored by most things
Ideals: Fighting, Persistence, Artistic. Flaws: Ugly, Mundane. Occupation: Roofer
Voice: American accent
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
Manfred Bentham, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he tends to wear a large grey jacket. He has a black handlebar mustache and slicked back black hair. His eyes are likewise amber. His teeth are white and perfect.
Personality: Eccentric and domineering, Manfred will drive conversation. He is afraid of women and trembles around them
History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Tailor, but doesn't like to broadcast it.
Motivation: A deep hatred of gnolls; and he wants revenge against gnolls
Ideals: Extrovert. Flaws: Shy. Bonds: Attractive, Rich, Job, Enemies. Occupation: Junk Dealer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 7 (-2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 4 Smokesticks. 4 Alchemist’s fire.
Lance Charlton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a black cloak and cross-gartered grey stockings. He has shaved his head bald. He tend to wears goggles to shield his eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: The child of western immigrants he idolized his father. He was taken from his home at a very young age. He left for the west, certain he would find work there.
Motivation: He wants to meet his childhood hero.
Ideals: Passionate. Bonds: Poor, Adventurer, Immigrant, Slave. Occupation: Barkeep
Voice: Slow speaker
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Aldous Ashley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a small toy that he constantly fidgets with.
History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he feels kind of lost in life
Ideals: Logical. Flaws: Ugly, Secretive, Addict. Bonds: Poor. Occupation: Navigator
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 5000 cp. Rock crystal (30 gp). Jet (130 gp). Deep green spinel (130 gp).
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