Wymar Darby, Male Human [Permalink]
Personal [hide]
Description: This man wears bulky brown painted plate armor. He has a penchant for wearing a ring with an oversized ruby on his left hand. His black hair is still thick. He has blue eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with a lost civilization.
History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Expand his business; and he has money and likes to spend it
Flaws: Insomniac, Disease. Bonds: Rich, Adventurer, Job. Occupation: Engraver
Voice: Dutch accent
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: 300 gp.
Gomory Braxton, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He very much looks the part of a Soapmaker. He wears his golden hair down. He wears large thick round spectacles.
Personality: He exudes charisma. He is a tour de force of persuasion. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in the south, but his parents moved at a very young age to the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Soapmaker for the past few years.
Motivation: Retire the richest man in the south; and to prove his worth to the world
Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Job, Attractive, Immigrant. Occupation: Soapmaker
Voice: Russian accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 13000 cp.
Solomon Reed, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a well pressed and immaculate suit (or dress). His black hair is long and unkept. His green eyes dart from person to person.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A deep hatred of dire rats; and revenge
Ideals: Passionate, Extrovert. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Crown-heir
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 100 gp.
Arnold Oakes, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a faded coat and loose pants complete with deerstalker hat. His blonde hair is cut short. His brown eyes peer out from beneath his deerstalker brown hat.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born several months after his mother was called into army service. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Being a Stableman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like him out of the picture.
Ideals: Athletic, Passionate. Flaws: Fearful. Bonds: Criminal record, Military. Occupation: Stableman
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
Possessions: 5000 sp. 1 Minor magic item.
Drogo Peyton, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears brown painted combat armor at almost all times. He is an epitome of beauty. His hair, while still mostly auburn, has prominent grey streaks. His eyes are amber and he is always smoking a pipe.
Personality: He speaks before he thinks and is too direct. He is a great chef.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying brother.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Adventurer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 8 (-1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!