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Advanced [show]


Raymond Asheton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears a brown wide-brimmed hat and brown clothes, and his gloved hand is found clutching a halberd. His long white hair is drawn into a two foot long braid. He has gleaming, smiling gray eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in a small forest village. Over the years he perfected his riding and shooting skills. He has never given up on his writing dream.

Motivation: Regain custody of his son; and meet up once more with his childhood friend

Ideals: Passionate, Artistic. Bonds: Adventurer, Nature, Family. Occupation: Architect

Voice: Spanish accent

Attributes [hide]

Raymond Asheton, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)12 (+1) 13 (+1)10 (+0)
Skills Athletics +4, Nature +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +3

Possessions: 400 gp. Jet (110 gp). Malachite (4 gp). Banded agate (4 gp). Jet (110 gp). 1 Half-Plate. 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs


Gilbert Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a pastel armored body suit, with a simple tan line shooting up and back down. His hair is cut close to his head. He wears an eyepatch.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born into a rich family. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly. Bonds: Adventurer, Rich, Family. Occupation: Barkeep

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gilbert Jacobs, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)10 (+0) 5 (-3)11 (+0)
Skills Performance +2, Religion +2
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 8000 cp. 4 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Lance Bing, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat. His skin is fair and his fingers are delicate and long. He keeps his silver hair in a pixie cut. His eyes, though not visible through his cowl, are green.

Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born the only child of a wealthy merchant. His childhood dream was to be a Knight, but he was a colossal failure. He hasn't been sleeping well lately.

Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new jeweler responsibilities is difficult

Ideals: Extrovert, Entrepeneur. Flaws: Insomniac. Bonds: Job, Religious. Occupation: Jeweler

Voice: Low and grunting

Attributes [hide]

Lance Bing, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)15 (+2) 15 (+2)16 (+3)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Sylvan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp).


Social Check DCs


Trey Badger, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple pastel robe with brown stripes complete with hood. His tied-back hair is brown. His violet eyes are passionate and lively.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He believes the world needs to unite to get rid of brigands once and for all.

History: He got into the Brewer business at a young age. His father took him hunting and taught him how to get in the mind of other creatures. He inherited the family business which he has now maintained for 2 years.

Motivation: Further expansion of business.

Bonds: Guardian, Enemies, Job, Nature. Occupation: Brewer

Voice: Prounounces S like Z

Attributes [hide]

Trey Badger, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)8 (-1) 17 (+3)10 (+0)
Skills Intimidation +2, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Lance Morton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears light armors faded through time and improper care. His whole body is exceptionally muscular. His red hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Energy wise he seems alert and responsive.

History: He was born in the north. Lance was born on a far northern plains where he grew up under the tutelage of his father, an expert Brewer. Since then, he has sought to make the best of life.

Motivation: To get a good night's sleep.

Ideals: Optimist, Professionalism. Flaws: Insomniac. Bonds: Immigrant. Occupation: Brewer

Voice: Scottish accent

Attributes [hide]

Lance Morton, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)14 (+2) 17 (+3)12 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 13
Languages Common, Aquan, Giant
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 38000 sp. White pearl (120 gp). Red garnet (120 gp).


Social Check DCs

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