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NPC Generator

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Advanced [show]


Thomas Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and violet handkerchief worn on his left side. His skin is fair and his fingers are delicate and long. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is witty, but his monotone delivery comes off as unnerving He is afraid of women and trembles around them

History: His mother raised him in a mountain cabin. He helped his father out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Joker. Flaws: Ugly, Insomniac, Shy. Bonds: Nature, Job. Occupation: Healer

Voice: Nasally tone

Attributes [hide]

Thomas Palomarez, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)5 (-3) 11 (+0)8 (-1)
Skills Insight +2, Investigation -1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Golden yellow topaz (300 gp). Coral (60 gp). Alexandrite (300 gp). 1 Everburning torch.


Social Check DCs


Dustin Vance, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his golden hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Optimist, Philantrophist. Flaws: Hedonist, Disease, Insane. Bonds: Rich. Occupation: Bookbinder

Voice: Soothing and warm

Attributes [hide]

Dustin Vance, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)15 (+2) 15 (+2)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


John Barton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'6" and wears a black vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his black boots flare out at the collars. His long auburn hair is drawn into a two foot long braid. His hazel eyes have a joyful gleam in them most of the time.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a small toy that he constantly fidgets with.

History: Born in the south to a Healer, John learned a great deal about his father's area of expertise. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He ran away from his former home and has been making his living as a Healer for the past few years.

Motivation: He wants to meet his childhood hero; and further expansion of business

Flaws: Antagonistic, Addict. Bonds: Job, Debt, Adventurer. Occupation: Healer

Voice: Soothing and warm

Attributes [hide]

John Barton, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 15 (+2)10 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Chrysoberyl (90 gp). Jade (90 gp). Lapis lazuli (12 gp). Red garnet (90 gp). 1 Minor magic item.


Social Check DCs


Thomas Yorke, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear ponchos typically of a light grey in addition to tight pants. His golden hair is greasy and uncared for. His eyes are green and catlike.

Personality: A deeply religious man he believes everything happens for a reason. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Thomas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father took him hunting and taught him how to get in the mind of other creatures. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: His religion dominates his actions; and he has passion for adventuring and risk

Flaws: Ugly. Bonds: Poor, Religious, Adventurer, Nature, Guardian. Occupation: Spy

Voice: Gruff and masculine

Attributes [hide]

Thomas Yorke, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)11 (+0) 15 (+2)14 (+2)
Skills Athletics +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Arnold Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy white suit. He carries with him a set of ceremonial daggers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His red hair is braided into rings. His half smiles and gray eyes are beguiling and draw you in.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is frequently practicing swordplay.

History: He comes from a rich western family. Like his father and his sister before him, after school he went straight into learning to become a Seamstress. He became a Seamstress soon after.

Motivation: Sabotage a competitor.

Ideals: Fighting, Impeccable. Bonds: Attractive, Military, Rich, Job. Occupation: Seamstress

Voice: Speaks with lips pursed

Attributes [hide]

Arnold Tewksbury, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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