Roger Snape, Male Human [Permalink]
Personal [hide]
Description: This man is generally well dressed albeit a few years behind the times, and sports empty pouches on his belt. His hair is silver and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Further he is a bit of a stoner and is frequently out of it.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Roger took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's since become an addict/alcoholic.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Gifted. Flaws: Insomniac, Addict. Bonds: Attractive. Occupation: Server
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 16000 cp. 1 Buckler. 1 Darkwood Shield. 1 Masterwork Light steel shield.
Shane Dalton, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He is renowned for his bright green suits and hats. His hair, while still mostly auburn, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born in the west, but his parents moved at a very young age to the east. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been a successful dealer in antiques buying low and selling high.
Motivation: To unite with his brother; and to reunite with his absent mother
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Immigrant, Family. Occupation: Mason
Voice: Posh accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 15 (+2) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Goblin, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Godfrey Benson, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing a perfectly clean shirt and pair of pants. His red hair is cut short. He is very pretty but has cold, dead eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Gifted from a young age, Godfrey studied abroad. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Athletic, Justice, Gifted. Bonds: Attractive, Nature, Immigrant. Occupation: Shoemaker
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 17 (+3) | 9 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 300 gp. Golden pearl (70 gp). Blue star sapphire (900 gp). Rose (60 gp). Fire opal (900 gp).
Simon Merton, Male Human [Permalink]
Personal [hide]
Description: He wears a simple brown robe with grey stripes complete with hood. He carries a battered shortbow and tarnished whip as well. His small hat is riddled with cuts and holes. His green eyes have a joyful gleam in them most of the time.
Personality: Stoic and calm, he prefers to meditate than take action. He does not believe in violence as a means to an end. He is a dedicated Dilettante but believes his peers are too gung-ho.
History: He was born to loving parents in a slum to the east. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Simon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants him found
Ideals: Fighting, Disciplined, Pacifist. Flaws: Ugly. Bonds: Poor. Occupation: Dilettante
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Thunderstones.
Aldous Gladstone, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a hunchback. His white hair is smooth and relatively long. He tend to wears goggles to shield his eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a font of random trivia from the lore and stories he has discovered
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Aldous was left his father's suit of armor and trained in its use and care. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion
Ideals: Logical. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Dilettante
Voice: Soft and melodious
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Infernal, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!