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NPC Generator

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Advanced [show]


Trey Clinton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He is wearing colorful clothing, dressed as a Stylist. He has a hunchback. He has blonde hair. His blue eyes dart from person to person.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is skeptical of what others tell him and is slow to trust.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Like his mother and his sister before him, after school he went straight into learning to become a Stylist. He inherited the family business which he has now maintained for 4 years.

Motivation: To prove his worth to the world; and sabotage a competitor

Ideals: Optimist, Artistic. Flaws: Ugly, Shy, Impulsive. Bonds: Job. Occupation: Stylist

Voice: Old thin voice

Attributes [hide]

Trey Clinton, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)16 (+3) 12 (+1)10 (+0)
Skills Performance +2, Stealth +4
Senses Passive Perception 11
Languages Common, Goblin, Draconic, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Silver comb with moonstones (900 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Odo Marley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a blue poncho over his likewise colored trousers and shirt. His golden hair is lengthy. His hazel eyes are passionate and lively.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Odo lived on a farm with his father, near the main road leading to a nearby town. Odo was born on a far northern forest where he grew up under the tutelage of his father, an expert Marshal. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To pay off his debts; and marry his sister to traveling adventurers

Ideals: Justice. Bonds: Family, Immigrant, Nature, Debt. Occupation: Marshal

Voice: High pitched and raspy

Attributes [hide]

Odo Marley, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3100 sp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bernard Kendal, Male Human [Permalink]

Personal [hide]

Description: This malnourished man typically wears white cloth garments or leather armor. His chestnut hair is unkempt and raggedy. His thin eyebrows rest above his beady gray eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He also is a firm believer in the manly ideal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted psionic powers by his dying brother.

Motivation: To prove his worth to the world.

Ideals: Professionalism, Gifted. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Shepherd

Voice: Voice breaks

Attributes [hide]

Bernard Kendal, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)12 (+1) 11 (+0)11 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Manfred Blythe, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries a battered longbow and tarnished greataxe as well. He wears his brown hair up in a very large beehive style do. His hazel eyes dart from person to person.

Personality: Prone to second guessing himself, he comes off as nervous. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Manfred was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered south to less war torn lands. He struck the Armorer job and began his own company from there.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and wants to open a new tavern

Ideals: Fighting. Flaws: Shy, PTSD. Bonds: Attractive, Job. Occupation: Armorer

Voice: Raspy

Attributes [hide]

Manfred Blythe, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)12 (+1) 15 (+2)11 (+0)
Skills Persuasion +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 16000 cp.


Social Check DCs


Arnold Halsey, Male Human [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with violet pants, and carries warhammers. His chestnut hair is thinning but still full. His face is scarred and worn.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in a small desert village. Over the years he perfected his riding and shooting skills. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Fighting, Gifted. Flaws: Ugly, Racist. Bonds: Nature. Occupation: Shepherd

Voice: Shortens vowels

Attributes [hide]

Arnold Halsey, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 6 (-2)8 (-1) 13 (+1)14 (+2)
Skills Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 5000 cp. Freshwater pearl (8 gp).


Social Check DCs

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