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Advanced [show]


John Wellington, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, but even with his fine clothing he looks run-down. He has chestnut hair. His green eyes are passionate and lively.

Personality: He is irascible and easily irritated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by dire rats. John was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Wants to work out more often; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Religious, Enemies. Occupation: Actor

Voice: Low rumbling, strings words together

Attributes [hide]

John Wellington, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)13 (+1) 13 (+1)12 (+1)
Skills Medicine +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Raymond Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants. His hair is blonde, silky, and of moderate length. His fierce brown eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gifted from a young age, Raymond studied abroad. His psionic abilities were realized during a raid on his village. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: He wants revenge against illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Enemies, Debt. Occupation: Roofer

Voice: Hissing voice

Attributes [hide]

Raymond Bradshaw, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)15 (+2) 7 (-2)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 8
Languages Common, Draconic, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. Cloth of gold vestments (30 gp).


Social Check DCs


Anselm Yorke, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His blonde hair is drawn into a tight pony tail with a cross scrunchie. He is very pretty but has cold, dead eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He misses his home and complains about the freezing weather, even in summer.

History: Anselm hails from a village terrorized by goblins. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Anselm's homeland. Anselm decided to take the middle way and become a bodyguard. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against goblins; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting. Bonds: Attractive, Immigrant, Enemies. Occupation: Dilettante

Voice: High pitched, excited

Attributes [hide]

Anselm Yorke, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)9 (-1) 6 (-2)18 (+4)
Skills Arcana +1, Intimidation +6
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 6 Acid flasks.


Social Check DCs


Kyle Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized green coat. He is bristling with hidden weapons, mostly clubs and greatswords. His hair is long and red with streaks of brown, and is pulled back with small green clips. His beard is brown, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is irascible and easily irritated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a criminal king-pin and mafia family He worked as a nervous Seamstress and found it very stressful. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Criminal record, Attractive, Job. Occupation: Seamstress

Voice: Scandinavian accent

Attributes [hide]

Kyle Halsey, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)11 (+0) 9 (-1)13 (+1)
Skills Arcana +2, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 20 pp.


Social Check DCs


John Harley, Male Human [Permalink]

Personal [hide]

Description: This western man wears suspenders and white workpants. His shirt is black, and he wears a heavy white leather apron most of the time. His clothes are grease stained in places. He has no hair. His blue eyes peer out from beneath his small white hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a Doctor, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his sister.

Flaws: Ugly, Sensitive, Shy. Bonds: Poor, Immigrant. Occupation: Junk Dealer

Voice: Spits and sputters

Attributes [hide]

John Harley, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)11 (+0) 11 (+0)14 (+2)
Skills Insight +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 pp.


Social Check DCs

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