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NPC Generator

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Advanced [show]


Gilbert Brent, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body and is in decent physical shape. His golden hair is heavily combed to the left. His eyes are likewise amber.

Personality: Aggressive, abrasive, and angry, Gilbert embodies much of what other species detest in the Humans. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Mercenary mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wishes to resurrect an old love; and he is wracked by social anxiety

Flaws: Antagonistic, Fearful, Disease, Insomniac. Bonds: In love. Occupation: Junk Dealer

Voice: Boston accent

Attributes [hide]

Gilbert Brent, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)11 (+0) 12 (+1)13 (+1)
Skills Arcana +2, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gomory Abram, Male Human [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft violet waves gently in the breeze. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He keeps his blonde hair in a pixie cut. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is skeptical of what others tell him and is slow to trust.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Flaws: Sensitive, Shy, Depressed. Bonds: Rich, Attractive. Occupation: Actor

Voice: Voice breaks

Attributes [hide]

Gomory Abram, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)12 (+1) 12 (+1)11 (+0)
Skills Persuasion +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Adam Shipley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses in collared shirts and wears a proper scarf over his head. He has dyed his greying silver hair a little too much giving a sharp silver color. He has green eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Adam was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Adam and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he's attracted to the pc

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Cook

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Adam Shipley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 6 (-2)13 (+1) 16 (+3)14 (+2)
Skills Animal Handling +5, Deception +4
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Randal Tickle, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, white, dusty cloak. His hair is auburn and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He dislikes all the random violence that takes place in the north. He takes great joy in being the best Dilettante in town.

History: Randal was born the youngest of three triplets. He worked as a nervous Dilettante and found it very stressful. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Pacifist. Flaws: Insane, Secretive. Bonds: Job, Family, Adventurer. Occupation: Dilettante

Voice: Spits and sputters

Attributes [hide]

Randal Tickle, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)6 (-2) 17 (+3)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gerald Kenley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a robe, a symbol of death around his neck, and a monstrous two handed axe on his belt. His golden hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invites people to come help in his community garden.

History: Gerald was raised in a hard working conservative environment. There was a wharf not far from home where he often wandered off to fish. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Fighting, Joker, Philantrophist. Bonds: Job, Nature. Occupation: Bellfounder

Voice: German accent

Attributes [hide]

Gerald Kenley, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)14 (+2) 12 (+1)15 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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