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NPC Generator

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Advanced [show]


Gomory Garfield, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a white cloak and cross-gartered grey stockings. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: This man loves painting and to teach people painting more than just about anything. The war was a terrible time for him, and Gomory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved from fad to fad and when he turned 15 he discovered painting. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his brother to traveling adventurers; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Depressed. Bonds: Immigrant, Military, Family. Occupation: Butcher

Voice: Hollow voice

Attributes [hide]

Gomory Garfield, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)17 (+3) 13 (+1)9 (-1)
Skills Performance +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Aquan, Celestial, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Sardonyx (50 gp). Moss agate (15 gp). Jasper (50 gp). 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Gomory Merton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing the road beaten gear of a warrior. His auburn hair is braided into rings. He wears large thick round spectacles.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Gomory is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born to loving parents in a slum to the south. He dropped out of school before completing his studies. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and regain custody of his daughter

Ideals: Fighting, Logical. Flaws: Shy. Bonds: Attractive, Family, Poor. Occupation: Dilettante

Voice: Loud with bravado

Attributes [hide]

Gomory Merton, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 10 (+0)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Hugh Garfield, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears many layers of old clothing at all times. His blonde hair is thinning but still full. His eyes are likewise green.

Personality: He loves telling others what to do and how they should feel about things. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the south; and he wants nothing more than to rejoin the army

Ideals: Opinionated, Entrepeneur. Flaws: Ugly, Disease. Bonds: Poor, Military. Occupation: Interpreter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hugh Garfield, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 11 (+0)10 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Undercommon, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Tim Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears dull green sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. His head has been shaved. He wears large thick round spectacles.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Disciplined, Artistic. Flaws: Ugly, Insane, Shy. Occupation: Spy

Voice: Indian accent

Attributes [hide]

Tim Ramsay, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)9 (-1) 6 (-2)16 (+3)
Skills Medicine +0, Persuasion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Everard Kendal, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting clothing which further accentuates his frame. His hair is red and very short. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, he has a hard time making friends. He takes great joy in being the best Seamstress in town.

History: Born to a pair of adventurers, Everard grew up listening to his father's many stories. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a Seamstress soon after.

Motivation: Someone believes him a fraud; and expand his business

Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer, Rich, Enemies. Occupation: Seamstress

Voice: Squeaky

Attributes [hide]

Everard Kendal, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)12 (+1) 13 (+1)8 (-1)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs

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