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NPC Generator

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Advanced [show]


Adelard Norton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. With bright brown hair and a scraggly beard. He has hazel eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a poor family in the city he treasured whatever gifts he got. He dropped out of school before completing his studies. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Poor, Religious. Occupation: Interpreter

Voice: Australian accent

Attributes [hide]

Adelard Norton, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)9 (-1) 10 (+0)8 (-1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Blue quartz (16 gp). Chrysoprase (70 gp). Moonstone (70 gp). 1 Small steel mirror. 1 Crowbar.


Social Check DCs


Rolf Heiser, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a silver handlebar mustache and slicked back silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Rolf hails from a village terrorized by dire rats. A gifted student he started as a Navigator, but he got bored and became a Guard. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Optimist. Bonds: Attractive, Enemies, Job, Family. Occupation: Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Rolf Heiser, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)9 (-1) 14 (+2)12 (+1)
Skills History +1, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Hugh Vance, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He tends to wear a large pastel jacket. Beneath his clothing is a huge mess of scar tissue. He wears a feathered hat to hide his balding. This gray eyed southerner is not easily forgotten.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. He has had some formal music training, and achieved minor success. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and retire the richest man in the south

Ideals: Joker, Artistic, Entrepeneur. Bonds: Slave, Rich, Nature. Occupation: Courier

Voice: Jittery and nervous

Attributes [hide]

Hugh Vance, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 7 (-2)9 (-1) 15 (+2)11 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1400 sp.


Social Check DCs


John Wellington, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, but even with his fine clothing he looks run-down. He has chestnut hair. His green eyes are passionate and lively.

Personality: He is irascible and easily irritated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by dire rats. John was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Wants to work out more often; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Religious, Enemies. Occupation: Actor

Voice: Low rumbling, strings words together

Attributes [hide]

John Wellington, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)13 (+1) 13 (+1)12 (+1)
Skills Medicine +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Richard Redfield, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fighting clothing, which leaves very little to the imagination. He wears a broad hat to hide his balding. His face is scarred and worn.

Personality: He is business-like. He takes instructions and follows them to the letter. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting, Professionalism, Joker. Flaws: Ugly. Bonds: Rich. Occupation: Bowyer

Voice: Pirate accent

Attributes [hide]

Richard Redfield, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 15 (+2)13 (+1) 13 (+1)9 (-1)
Skills Acrobatics +0, Stealth +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 80 pp.


Social Check DCs

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