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NPC Generator

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Adelard Ashley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a grey cloak and cross-gartered brown stockings. His hair is short and chestnut. He has green eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He believes the world needs to unite to get rid of orcs once and for all.

History: He was born several months after his mother was called into army service. He moved from fad to fad and when he turned 15 he discovered poetry. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Many orcs want him driven away; and he wants nothing more than to rejoin the army

Ideals: Joker, Artistic. Bonds: Poor, Enemies, Military. Occupation: Unemployed

Voice: Speaks like tongue is numb

Attributes [hide]

Adelard Ashley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)9 (-1) 9 (-1)14 (+2)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Heward Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and carries shortspears. He has black hair. He wears an eyepatch.

Personality: He is calm most of the time but flees social interaction. He receives visions of the future at random moments

History: Heward was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Merchant

Voice: Pronounces O like U

Attributes [hide]

Heward Ansley, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gilbert Watson, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His blonde hair is cut jaggedly and amateurishly. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He uses divination through singing.

History: He was born several months after his mother was called into army service. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gilbert grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gilbert. He now owns his own business.

Motivation: Someone believes him a fraud; and to be a cook again

Ideals: Gifted. Bonds: Job, Military, Criminal record, Enemies. Occupation: Barkeep

Voice: Stutters

Attributes [hide]

Gilbert Watson, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 9 (-1)16 (+3) 13 (+1)13 (+1)
Skills Arcana +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Terran, Goblin, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 1100 sp.


Social Check DCs


Godfrey Gladstone, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear grey pants and tee shirts. His blonde hair is long and unkept. He wears an eyepatch.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Animals are drawn to him, and he is able to talk to them.

History: Godfrey was raised in a hard working conservative environment. His father had invested heavily in several trade routes and wanted him to inherit them. He became a Dilettante soon after.

Motivation: Sabotage a competitor; and balancing his hectic life and new dilettante responsibilities is difficult

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Dilettante

Voice: Sore throat, cough

Attributes [hide]

Godfrey Gladstone, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 16 (+3)13 (+1) 16 (+3)9 (-1)
Skills Athletics -1, Stealth +1
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. Golden pearl (150 gp). Violet garnet (700 gp). Jade (150 gp).


Social Check DCs


Bertram Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a slight overbite and is overall scrawny. His auburn hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: He loves telling others what to do and how they should feel about things. As long as the job gets done he does not care how it got done.

History: Bertram was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. His father was a soldier and died while he was still young. Bertram was left his father's suit of armor and trained in its use and care. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: He has passion for adventuring and risk.

Ideals: Opinionated, Professionalism. Bonds: Poor, Adventurer, Military. Occupation: Performer

Voice: Pirate accent

Attributes [hide]

Bertram Anderton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)14 (+2) 14 (+2)9 (-1)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Ignan, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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