Roger Kimberly, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a faded coat and loose pants complete with feathered hat. His red hair and beard is wavy and long. His green eyes have a joyful gleam in them most of the time.
Personality: Cocky and sure of himself, he believes he is the best Blacksmith born in the past three hundred years. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Roger hails from a village terrorized by goblins. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now owns his own business.
Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult.
Flaws: Antagonistic, Fearful. Bonds: Job, Enemies. Occupation: Blacksmith
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
Possessions: Just what you see.
Guy Badger, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is dressed in a clean brown cloak covering his clean studded leather. With a patchy silver beard and wild silver hair. He has a dull look in his hazel eyes.
Personality: Overbrimming with self-confidence, Guy isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Nothing but the best is good enough for him.
Ideals: Athletic, Impeccable. Flaws: Fearful. Bonds: Poor, Debt. Occupation: Shoemaker
Voice: Whispers
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. 1 Half-Plate. 1 Chain shirt.
Roland Harley, Male Human [Permalink]
Personal [hide]
Description: A 6'0" southern man, he wears just a white suit. His hair is cut close to his head. His face is covered beneath a completely black helmet.
Personality: He is happy with his job as a Blacksmith. He turns his eye from what people do, preferring to live and let live. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. After a long history of fighting, Roland and his spouse have recently divorced.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Flaws: Antagonistic. Bonds: Job, Adventurer, Immigrant. Occupation: Blacksmith
Voice: Jamaican accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Half-Plate. 1 Buckler. 1 Breastplate.
Geoffrey Deighton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses like a well dressed Sailor does. His hair is blonde, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Geoffrey lived on a farm with his mother, near the main road leading to a nearby town. He worked as a nervous Sailor and found it very stressful. He tends to his Sailor job now, and dutifully fulfills any obligations he has.
Motivation: An old rival family wants him found.
Ideals: Logical. Bonds: Job, Attractive, Family, Religious. Occupation: Sailor
Voice: Russian accent
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 900 sp.
Dustin Charlton, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears many layers of old clothing at all times. His whole body is exceptionally muscular. His white hair is unkempt and raggedy. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Dustin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He never wears the same outfit twice, unless he absolutely has to.
History: Dustin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's since become an addict/alcoholic.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Artistic. Flaws: Ugly, Addict, Insane. Bonds: Poor, Immigrant. Occupation: Seamstress
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Gold dragon comb with red garnet eye (500 gp). Brass mug with jade inlays (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!