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NPC Generator

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Advanced [show]


Bertram Spaulding, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tight fitting brown shirt and pants. His auburn hair is slicked back into a classic pompadour. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is fixated on the number 30. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He invites people to come help in his community garden.

History: Bertram was born with his father's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.

Motivation: He feels the way he acts is they only way to get by in the world; and he has money and likes to spend it

Ideals: Philantrophist, Impeccable. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Stylist

Voice: growls and snarls, animalistic

Attributes [hide]

Bertram Spaulding, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)10 (+0) 16 (+3)14 (+2)
Skills Medicine +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. Jet (140 gp).


Social Check DCs


Gerald Marston, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears long strands of topaz and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a long chestnut beard with little hanging trinkets. He has a dull look in his hazel eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He takes great joy in being the best Blacksmith in town.

History: He comes from a rich western family. Brilliant and gifted he never wanted to apply himself. He has built up a small fortune and can afford his own way.

Motivation: Sabotage a competitor; and expand his business

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Job, Slave. Occupation: Blacksmith

Voice: Whispers

Attributes [hide]

Gerald Marston, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)9 (-1) 11 (+0)12 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Silver comb with moonstones (400 gp). 1 Bullseye lantern. 1 Masterwork manacles.


Social Check DCs


Bernard Middleton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants. He is portly but not overly obese. His golden hair is thinning but still full. This gray eyed easterner is not easily forgotten.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He is the product a well kept family trust fund and as such has never really known need. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Rich, Mentor. Occupation: Marshal

Voice: Italian accent

Attributes [hide]

Bernard Middleton, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)8 (-1) 15 (+2)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1800 sp. Moss agate (7 gp). 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Nicholas Thackeray, Male Human [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his brown robe. His hair is auburn, silky, and of moderate length. His fierce gray eyes like to dwell on things.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Nicholas enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a Beggar, his father struggled to pay the bills. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He would like to get married and retire; and he's repulsed by the pc

Flaws: Shy, Hedonist, Antagonistic. Bonds: Attractive, Poor. Occupation: Laborer

Voice: Italian accent

Attributes [hide]

Nicholas Thackeray, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)16 (+3) 17 (+3)10 (+0)
Skills Nature +5, Performance +2
Senses Passive Perception 13
Languages Common, Gnoll, Sylvan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3100 sp.


Social Check DCs


Gunter Carlton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tight fitting red shirt and pants. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is calm most of the time but flees social interaction. He also hits on women, regardless of circumstances.

History: Gunter was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and he desires power and/or immortality

Flaws: Shy. Bonds: Has a crush, Job, Adventurer. Occupation: Carpenter

Voice: Deep voice with rolling R's

Attributes [hide]

Gunter Carlton, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)9 (-1) 8 (-1)13 (+1)
Skills Animal Handling +1, Deception +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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