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NPC Generator

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Advanced [show]


Rolf Sutherland, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of hand crossbows on his belt, each one with a amethyst on the hilt. His chestnut hair is matted, messy, and big. His ears are large.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Born to a Detective, his father struggled to pay the bills. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has never given up on his painting dream.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Painter

Voice: Hissing voice

Attributes [hide]

Rolf Sutherland, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)15 (+2) 12 (+1)15 (+2)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Robert Holton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a faded coat and loose pants complete with top hat. His red hair is thinning but still full. His eyes are amber and catlike.

Personality: Calm and collected, he is a well trained Banker. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He inherited the family business which he has now maintained for 15 years.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Job, In love. Occupation: Banker

Voice: Can't modulate volume

Attributes [hide]

Robert Holton, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)9 (-1) 12 (+1)17 (+3)
Skills Insight +3, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. Chrysoberyl (110 gp). Silver pearl (110 gp). Jet (110 gp).


Social Check DCs


Geoffrey Oakes, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Map Maker. His red hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Map Maker soon after.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Optimist, Fighting. Flaws: Insomniac. Bonds: Job, Poor. Occupation: Map Maker

Voice: Deep voice with rolling R's

Attributes [hide]

Geoffrey Oakes, Male Human Fighter 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 14 (+2)11 (+0) 11 (+0)12 (+1)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 4000 sp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Solid gold idol (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Carlisle, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this southern man wears skinny pants and wears a tan and grey robe with the hood down. His hair is always cut to a buzz. His eyes are brown and catlike.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a logical person and will generally grow upset if things defy logic and science.

History: Clerebold was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often.

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Assassin

Voice: Spanish accent

Attributes [hide]

Clerebold Carlisle, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)8 (-1) 16 (+3)13 (+1)
Skills Medicine +5, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 4 Alchemist’s fire. 3 Tanglefoot bags.


Social Check DCs


Arnold Lancaster, Male Human [Permalink]

Personal [hide]

Description: This malnourished man typically wears tan cloth garments or leather armor. His white hair is heavily combed to the left. His blue eyes peer out from beneath his feathered tan hat.

Personality: He snorts whenever he laughs or is feeling confident. He has a minor phobia of water and hates getting wet.

History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with vampirism at a very young age, Arnold has worked very hard to control his curse. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Retire the richest man in the west; and he feels threatened by others

Ideals: Entrepeneur. Flaws: Fearful, Disease. Bonds: Poor, Enemies. Occupation: Sailor

Voice: Uses sign language

Attributes [hide]

Arnold Lancaster, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)11 (+0) 14 (+2)14 (+2)
Skills Deception +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Amethyst (40 gp).


Social Check DCs

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