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Advanced [show]


Aldous Wentworth, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing colorful clothing, dressed as a Adventurer, and a wedding ring on his left hand. His hair is white and very short. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Days after completing his studies, news broke out that his hometown was attacked by illithids. Aldous was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Someone believes him a fraud; and many illithids want him driven away

Flaws: Antagonistic. Bonds: In love, Attractive, Criminal record, Religious, Enemies. Occupation: Adventurer

Voice: Mumbles to self between sentences

Attributes [hide]

Aldous Wentworth, Male Human Fighter 5
Medium (6'5") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)15 (+2) 13 (+1)13 (+1)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Aquan, Terran
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Charles Upton, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely tan suit with grey socks and a vest with buckled shoes. His chestnut hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: A deeply religious man he believes everything happens for a reason. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Charles was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Doctor. He left for the east, certain he would find work there.

Motivation: Retire the richest man in the east; and he is compelled to act according to his religious beliefs

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Religious, Immigrant. Occupation: Doctor

Voice: Sleepy voice

Attributes [hide]

Charles Upton, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)16 (+3) 12 (+1)15 (+2)
Skills History +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Giant, Infernal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1700 sp.


Social Check DCs


Dustin Abram, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has white hair. He has a dull look in his gray eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. A true patriot, Dustin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Since then, he has sought to make the best of life.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Optimist. Flaws: Fearful, Mundane. Bonds: Attractive, Military. Occupation: Layabout

Voice: Dark and ominous

Attributes [hide]

Dustin Abram, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)15 (+2) 15 (+2)16 (+3)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Terran, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Jasper (30 gp). Jasper (30 gp). Freshwater pearl (16 gp).


Social Check DCs


Trey Shipley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, he is not a threatening figure. With a patchy black beard and wild black hair. He has gleaming, smiling gray eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He also hits on women, regardless of circumstances.

History: Trey lived on a farm with his mother, near the main road leading to a nearby town. His childhood dream was to be a Fortune-teller, but he was a colossal failure. He has achieved small success as a Bellfounder.

Motivation: Wants to raise his children well; and to unite with his brother

Ideals: Optimist. Bonds: Rich, Has a crush, Family, Job. Occupation: Bellfounder

Voice: Deep voice with rolling R's

Attributes [hide]

Trey Shipley, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 12 (+1)10 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2100 sp.


Social Check DCs


Theobald Spalding, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear brown clothing when he does not wear armor. He wears his golden hair up in a very large beehive style do. His eyes, though not visible through his cowl, are gray.

Personality: This man loves painting and to teach people painting more than just about anything. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a pair of adventurers, Theobald grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He is untrained/undisciplined, which makes him dangerous.

Motivation: Find a way to reverse the transformation of his sister; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Hedonist, Insane. Bonds: Adventurer, Family. Occupation: Farmer

Voice: Jittery and nervous

Attributes [hide]

Theobald Spalding, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)17 (+3) 13 (+1)7 (-2)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Terran, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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