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NPC Generator

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Advanced [show]


Manfred Marlee, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his brown boots flare out at the collars. His hair, while still mostly auburn, has prominent grey streaks. His green eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily eccentric. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shepherd arts, while his father instructed him in etiquette, music and courtly manner. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Insane, Antagonistic. Bonds: Rich, Religious. Occupation: Shepherd

Voice: Prounounces S like Z

Attributes [hide]

Manfred Marlee, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)14 (+2) 16 (+3)16 (+3)
Skills Animal Handling +5, Deception +5
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Trey Kinsley, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He has a large blue mantle and cape that has been intricately interwoven into his black robe. His whole body is exceptionally muscular. He has shaved his head bald. His amber eyes are slightly larger than normal.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. He is untrained/undisciplined, which makes him dangerous.

Motivation: He doesn't get along with people that don't share his tastes; and retire the richest man in the west

Ideals: Joker, Entrepeneur. Flaws: Insane. Bonds: Immigrant, Nature. Occupation: Junk Dealer

Voice: French accent

Attributes [hide]

Trey Kinsley, Male Human Fighter 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)14 (+2) 16 (+3)12 (+1)
Skills Stealth +3, Survival +6
Senses Passive Perception 13
Languages Common, Undercommon, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 400 gp. Golden yellow topaz (400 gp). Rose (50 gp). Black pearl (400 gp). 1 Minor magic item.


Social Check DCs


Alexandre Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a skull on it. With bright auburn hair and a scraggly beard. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a Bricklayer first and foremost. He believes firmly that knowledge should be universal. As long as the job gets done he does not care how it got done.

History: When he was but 4 years old his parents immigrated from the north. He moved out east to avoid the crime he committed. He ran away from his former home and has been making his living as a Bricklayer for the past few years.

Motivation: Sabotage a competitor.

Ideals: Professionalism. Bonds: Poor, Job, Immigrant, Criminal record. Occupation: Bricklayer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alexandre Nibley, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)13 (+1) 9 (-1)15 (+2)
Skills Animal Handling +1, Stealth +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 13000 sp.


Social Check DCs


Chad Bradford, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and his gloved hand is found clutching a quarterstaff. He has a long black beard with little hanging trinkets. He wears large thick round spectacles.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He uses divination through singing.

History: Born to a pair of adventurers, Chad grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and balancing his hectic life and new mayor responsibilities is difficult

Ideals: Persistence, Gifted. Bonds: Adventurer, Job. Occupation: Mayor

Voice: Hard of hearing, loud

Attributes [hide]

Chad Bradford, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)15 (+2) 12 (+1)13 (+1)
Skills Athletics +4, History +4
Senses Passive Perception 11
Languages Common, Infernal, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Balimaar Bentham, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an entirely white suit with grey socks and a vest with buckled shoes. His hair, while still mostly white, has prominent grey streaks. His eyes are violet.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor.

Ideals: Disciplined. Flaws: Ugly, Secretive. Bonds: Nature. Occupation: Barkeep

Voice: Soothing and warm

Attributes [hide]

Balimaar Bentham, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)13 (+1) 17 (+3)14 (+2)
Skills Animal Handling +5, Deception +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Star rose quartz (20 gp).


Social Check DCs

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