Ernest Stapleton, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and usually wears his blue robe and has his falchion always slung over his shoulder. His hair is chestnut and very short. His eyes are hazel.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was raised in a forest tribe. His first spouse was a Sellsword, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Flaws: Antagonistic, Impulsive. Bonds: Nature, Family, Adventurer. Occupation: Slave Trader
Voice: Scottish accent
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 10 (+0) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
Manfred Lester, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his bow. His hair is white and very short. He is baby faced.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.
History: The child of western immigrants he idolized his mother. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep
Ideals: Persistence. Flaws: Shy, Insane. Bonds: Immigrant. Occupation: Mercenary
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Adelard Ridley, Male Human [Permalink]
Personal [hide]
Description: He wears a brown costume with the symbols of strength on his torso. His skin is fair and his fingers are delicate and long. He wears his hair in dreadlocks. His eyes are brown and beady.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is an amazing painter.
History: He was born at the edge of vast forest. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants a kiss; and he would like to get married and retire
Ideals: Gifted. Flaws: Ugly, Disease, Secretive. Bonds: Nature. Occupation: Bowyer
Voice: Nasally tone
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 41 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 18 (+4) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp.
Alexandre Rodney, Male Human [Permalink]
Personal [hide]
Description: He wears a tan costume with the symbols of luck on his torso. He has a moderate pudge and is not very fit. He has styled his black hair well, parting it to the left. He wears round tiny glasses practically rammed into his face.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born in a small mountains village. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is compelled to act according to his religious beliefs; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Shy. Bonds: Job, Nature, Religious. Occupation: Engraver
Voice: Squeaky
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 900 sp.
Gilbert Barney, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear green pants and tee shirts. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.
Personality: This man loves dancing and to teach people dancing more than just about anything. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: His parents moved while he was still in utero so he is the first generation to be born here. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Ideals: Artistic. Bonds: Attractive, Rich, Immigrant. Occupation: Architect
Voice: High pitched and raspy
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 14 (+2) | 17 (+3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Druidic, Halfling, Auran
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 9000 cp.
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