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NPC Generator

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Advanced [show]


Norman Hadley, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft brown waves gently in the breeze. He carries with him a set of bastard swords on his belt, each one with a amethyst on the hilt. His hair is always cut to a buzz. His brown eyes peer out from beneath his Stetson tan hat.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He believes the world needs to unite to get rid of goblins once and for all.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. At a young age his father died while driving off some goblins. His mother being the stubborn sort decided to stay and helped train him in bastard sword use. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and money/treasure

Ideals: Fighting. Flaws: Mundane. Bonds: Rich, Enemies, Religious. Occupation: Bookbinder

Voice: Hard of hearing, loud

Attributes [hide]

Norman Hadley, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)16 (+3) 7 (-2)12 (+1)
Skills Insight +0, Medicine +0
Senses Passive Perception 8
Languages Common, Orc, Auran, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Alexandre Barney, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a red and yellow robe with the hood down. He is portly but not overly obese. He keeps his blonde hair in a flapper bob. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Locksmith and found it very stressful. He has worked as a Locksmith like his mother before him.

Motivation: Wants to raise his children well; and he has money and likes to spend it

Ideals: Opinionated. Bonds: Attractive, Job, Rich, Family. Occupation: Locksmith

Voice: Timid voice

Attributes [hide]

Alexandre Barney, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)14 (+2) 11 (+0)8 (-1)
Skills Athletics +4, Stealth +3
Senses Passive Perception 10
Languages Common, Abyssal, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. Sardonyx (40 gp). Rock crystal (40 gp).


Social Check DCs


Rolf Hailey, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this southern man has a large grey mantle and cape that has been intricately interwoven into his brown robe. His white hair and beard is wavy and long. His hazel eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, he is a well trained Merchant. He is obsessed with finding treasure.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. In the meantime he has taken over work as a Merchant and occasionally as a mercenary.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Athletic. Bonds: Job, Adventurer, Slave, Religious. Occupation: Merchant

Voice: High pitched, excited

Attributes [hide]

Rolf Hailey, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)11 (+0) 12 (+1)15 (+2)
Skills History +2, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Anselm Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is physically well-built. He has golden hair. His violet eyes are passionate and lively.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He also hits on women, regardless of circumstances.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted martial powers by his dying sister.

Motivation: He has a crush on the local Detective.

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Poor, Has a crush. Occupation: Merchant

Voice: Raspy

Attributes [hide]

Anselm Stansfield, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)11 (+0) 10 (+0)12 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


John Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is braided into rings. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: John was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Shoemaker

Voice: Spanish accent

Attributes [hide]

John Jacobs, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)12 (+1) 15 (+2)15 (+2)
Skills Intimidation +4, Survival +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 24000 cp. 1 Minor magic item.


Social Check DCs

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