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Advanced [show]


Theobald Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is bristling with hidden weapons, mostly crossbows and daggers. He is bald on top and has large silver tufts of hair around his ears. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Cocky and sure of himself, he believes he is the best Carter born in the past three hundred years. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carter arts, while his mother instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He used his abilities to trick people and travel the world for free.

Motivation: He is unsatisfied with his job; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Insomniac. Bonds: Rich, Criminal record, Job. Occupation: Carter

Voice: Sore throat, cough

Attributes [hide]

Theobald Melancon, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)6 (-2) 14 (+2)13 (+1)
Skills Deception +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. Deep green spinel (120 gp). 1 Everburning torch. 2 Alchemist’s fire.


Social Check DCs


Ernest Clapham, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown costume with the symbols of death on his torso. He has a small bristly mustache and wavy auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will rave to anyone who will listen. He feeds upon the attention of others.

History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his absent mother; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Poor, Family. Occupation: Bellfounder

Voice: Posh accent

Attributes [hide]

Ernest Clapham, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)11 (+0) 17 (+3)11 (+0)
Skills Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Balimaar Tindall, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and sports empty pouches on his belt. He has shaved his head bald. This amber eyed easterner is not easily forgotten.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born to a pair of adventurers, Balimaar grew up listening to his father's many stories. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Adventurer, Criminal record, Slave, Rich. Occupation: Hunter

Voice: Sounds elderly

Attributes [hide]

Balimaar Tindall, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Deception +3, History +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2200 sp. Jet (70 gp). Star rose quartz (60 gp).


Social Check DCs


Dustin Hornsby, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and likes to wear tan tank tops with brown pants. His right hand appears badly burned and disfigured. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are amber and catlike.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the west to a Hunter, Dustin learned a great deal about his father's area of expertise. He moved out south to avoid the crime he committed. He struck the Hunter job and began his own company from there.

Motivation: An old rival family wants him found.

Ideals: Justice. Bonds: Family, Job, Criminal record. Occupation: Hunter

Voice: High pitched, excited

Attributes [hide]

Dustin Hornsby, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)11 (+0) 14 (+2)11 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Geoffrey Crawford, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a green cloak and cross-gartered pastel stockings. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a Bowyer, his father struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Adventurer, Poor. Occupation: Fortune-teller

Voice: Excited and jittery

Attributes [hide]

Geoffrey Crawford, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 13 (+1)18 (+4) 17 (+3)11 (+0)
Skills Persuasion +2
Senses Passive Perception 13
Languages Common, Orc, Elven, Dwarven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 34000 sp. Black pearl (200 gp). Deep blue spinel (200 gp). Fire opal (600 gp). Lapis lazuli (11 gp). 1 Minor magic item.


Social Check DCs

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