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Advanced [show]


Manfred Melancon, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He very much looks the part of a Detective. His golden hair is smooth and relatively long. His blue eyes lackadaisically let the world flow into them.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He believes the world needs to unite to get rid of orcs once and for all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He has worked as a Detective like his father before him.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Disciplined. Flaws: Ugly, Mundane. Bonds: Job, Enemies. Occupation: Detective

Voice: Italian accent

Attributes [hide]

Manfred Melancon, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)13 (+1) 14 (+2)11 (+0)
Skills Deception +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Don Blyth, Male Human [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a brown poncho over his likewise colored trousers and shirt. He has a small bristly mustache and wavy chestnut hair. His gray eyes have a joyful gleam in them most of the time.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born in a small village he learned the ways of the warrior from his father. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has comitted a past crime that haunts him to this day

Ideals: Disciplined, Fighting, Persistence. Bonds: Poor, Criminal record. Occupation: Weaver

Voice: Irish accent

Attributes [hide]

Don Blyth, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 8000 cp. Hematite (15 gp). Emerald (500 gp).


Social Check DCs


Bertram Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, green, dusty cloak. His long chestnut hair reaches down to his waist. His eyes, though not visible through his cowl, are blue.

Personality: A deeply religious man he believes everything happens for a reason. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Bertram has worked very hard to control his curse. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and doesn't want to be a spice merchant and was forced into it by his family

Ideals: Philantrophist. Flaws: Disease. Bonds: Religious, Family. Occupation: Spice Merchant

Voice: Rolls R's

Attributes [hide]

Bertram Brownrigg, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)14 (+2) 11 (+0)10 (+0)
Skills Intimidation +2, Nature +4
Senses Passive Perception 10
Languages Common, Abyssal, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Ralf Stanton, Male Human [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his whip always slung over his shoulder. He is bristling with hidden weapons, mostly whips and greataxes. With bright auburn hair and a scraggly beard. His hazel eyes are slightly larger than normal.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Ralf grew up listening to his father's many stories. While studying, he fell in love. They married and had a son. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Optimist, Justice. Bonds: Criminal record, Adventurer, In love. Occupation: Map Maker

Voice: Rolls R's

Attributes [hide]

Ralf Stanton, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Gilbert Royston, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has a small bristly mustache and wavy black hair. He has violet eyes and a grey hat with a pastel feather.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born at the edge of vast mountains. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A deep hatred of goblins; and he is greedy

Flaws: Ugly, Disease. Bonds: Enemies, Nature, Rich. Occupation: Mercenary

Voice: Soft and mumbly

Attributes [hide]

Gilbert Royston, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)14 (+2) 10 (+0)10 (+0)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Abyssal, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2300 sp. Blue quartz (14 gp).


Social Check DCs

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