Guy Wellington, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tan vest and prefers violet and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.
Personality: He dislikes all the random violence that takes place in the south. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Guy was raised in a hard working conservative environment. A gifted student he started as a Body Guard, but he got bored and became a Glassblower. He has recently gotten a pet goose that steals things from people.
Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult.
Ideals: Pacifist. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Glassblower
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1700 sp.
Heward Langdon, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He sports yellow clothing, slightly heavier than average wear. His auburn hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is an amazing painter.
History: He comes from a rich western family. A freak accident while working with his Stableman father left him crippled. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Philantrophist, Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Miller
Voice: Speaks in third person
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Draconic, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Simple lock.
Wymar Morley, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has done his best to style his chestnut hair to look like a famous performer. His hazel eyes lackadaisically let the world flow into them.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born in the south, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Being a Seamstress kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Criminal record, Immigrant. Occupation: Seamstress
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2500 sp.
Alex Snape, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. He carries with him a set of maces on his belt, each one with a opal on the hilt. His hair, while still mostly auburn, has prominent grey streaks. His eyes are hazel.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is harsh and unforgiving.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Alex was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Alex's father didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and to find somewhere to settle down
Ideals: Fighting. Flaws: Ugly, Emotional, Antagonistic, Mundane. Occupation: Miner
Voice: Sensual and smooth
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 13000 sp. 1 Minor magic item.
Thomas Milton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a wide-brimmed hat to hide his balding. He tend to wears goggles to shield his eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: To protect his home; and a deep hatred of goblins
Ideals: Philantrophist, Joker. Bonds: Poor, Immigrant, Enemies, Guardian. Occupation: Unemployed
Voice: Shortens vowels
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Infernal, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 60 pp.
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