Patrick Lancaster, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he likes to wear blue tank tops with pastel pants, and is pretty ugly. His black hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes, though not visible through his cowl, are green.
Personality: He is a Glassblower first and foremost. He believes firmly that knowledge should be universal. He cannot resist a sob story and will often dote over anyone who has one.
History: From birth he was tutored by a cruel and relentless mentor. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Mentor, Slave. Occupation: Glassblower
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Giant, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp.
Miles Axton, Male Human [Permalink]
Personal [hide]
Description: He wears a green vest and prefers tan and green shirts. His boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His white hair is greasy and uncared for. His eyes are likewise violet.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Miles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly. Bonds: Enemies, Rich, Military, Adventurer. Occupation: Sage
Voice: Hissing voice
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
Possessions: 2400 sp.
Shane Ridley, Male Human [Permalink]
Personal [hide]
Description: He wears a blue vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his blue boots flare out at the collars. His black hair is cut short with large spiked bangs in the front. He is baby faced.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: The child of western immigrants he idolized his father. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wishes to resurrect an old love; and he loathes his own lifestyle
Ideals: Justice. Flaws: Depressed. Bonds: Immigrant, Job, In love. Occupation: Weaver
Voice: High pitched and raspy
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. Chalcedony (60 gp). Tourmaline (90 gp). Banded agate (8 gp).
Jocelyn Darlington, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of death around his neck, and a glaive on his belt. He carries with him a set of glaives on his belt, each one with a amethyst on the hilt. His tied-back hair is golden. His gray unseeing eyes seem to look past you.
Personality: He snorts whenever he laughs or is feeling confident. Jocelyn is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born to loving parents in a slum to the south. As a young adult he joined a group advocating for an improvement in Human conditions. By chance he met his brother recently and the two have been together since.
Motivation: To reunite with his absent father.
Ideals: Fighting. Flaws: Disease, Racist. Bonds: Family, Poor. Occupation: Body Guard
Voice: Australian accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 14 (+2) | 14 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Ignan, Auran
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
Possessions: 600 gp.
Don Brandon, Male Human [Permalink]
Personal [hide]
Description: Standing 5'6", this man wears dull red sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. His auburn hair is braided into rings. His eyes are a pleasant green.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Born in the east to a Priest, Don learned a great deal about his father's area of expertise. In his 15th year, his parents were killed by a goblins raid, leaving Don alone in the world. After a stint in an orphanage, he was adopted. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants a kiss; and he wants to get laid
Flaws: Disease. Bonds: Enemies, Job, Nature, Has a crush. Occupation: Priest
Voice: Sensual and smooth
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2300 sp.
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