Gomory Southey, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears silk and lounges about seductively. His white hair is lengthy. His fierce violet eyes like to dwell on things.
Personality: Always inclined to offer people food he seems plenty friendly. Gomory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the south to a Miner, Gomory learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Athletic, Philantrophist. Flaws: Hedonist. Bonds: Attractive, Job. Occupation: Miner
Voice: Jittery and nervous
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp. Solid gold idol (600 gp).
Solomon Mitchell, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. He has a slight overbite and is overall scrawny. He keeps his red hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Gifted. Flaws: Sensitive. Bonds: Attractive, Rich, Job. Occupation: Barber
Voice: German accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp.
Arnold Wordsworth, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a white cloak and cross-gartered yellow stockings. His brown hair is braided into rings. He has a dull look in his amber eyes.
Personality: He has always had a great fascination with Human culture. Arnold is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Arnold lived on a farm with his father, near the main road leading to a nearby town. His psionic abilities were realized during a raid on his village. He used his abilities to trick people and travel the world for free.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Family, Criminal record. Occupation: Armorer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
Possessions: 300 gp. Deep green spinel (130 gp).
Aldous Blyth, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a white collared shirt and yellow pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt, and is pretty ugly. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown and he is always smoking a pipe.
Personality: He has a massive crush on the younger sibling of the Bather who has hired him part-time. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Aldous is combative with any and all who dare try his patience in the slightest.
History: Born to a pair of adventurers, Aldous grew up listening to his father's many stories. As a young adult he joined a group advocating for an improvement in Human conditions. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Obtaining odd cultural Human artifacts is his passion; and a strong sense of loyalty to human people
Ideals: Justice. Flaws: Ugly, Racist. Bonds: Has a crush, Adventurer. Occupation: Bather
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2600 sp. Citrine (30 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Dustin Tenley, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is bald on top and has large auburn tufts of hair around his ears. His ears are large.
Personality: He speaks before he thinks and is too direct. He has all his life been fascinated with singing.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has never given up on his singing dream.
Motivation: Meet up once more with his childhood friend.
Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Adventurer, Rich. Occupation: Hunter
Voice: Slurs words
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 11 (+0) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 400 gp. 1 Darkwood Buckler. 1 Half-Plate.
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