Gilbert Huxley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His top hat is riddled with cuts and holes. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Justice. Flaws: Ugly, Addict. Bonds: Religious, Mentor. Occupation: Ploughman
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 14 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 25000 sp. Golden yellow topaz (200 gp). Rose (20 gp). Golden yellow topaz (200 gp). Brown-green garnet (50 gp).
Trym Brady, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is heavily combed to the right. He is very pretty but has cold, dead eyes.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Trym took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by orcs. Trym was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: Revenge; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Joker, Gifted. Bonds: Adventurer, Attractive, Enemies. Occupation: Weaver
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 18 (+4) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Aquan, Auran, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Kyle Whitby, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: Kyle hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. When he's not drinking or sleeping the drinks off, he's doing singing.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His mother took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.
Motivation: He has money and likes to spend it; and sabotage a competitor
Ideals: Artistic. Flaws: Ugly. Bonds: Nature, Job, Rich. Occupation: Servant
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2400 sp. 1 Masterwork studded leather. 1 Masterwork Heavy wooden shield.
Gunter Kinsley, Male Human [Permalink]
Personal [hide]
Description: Standing 5'1", this man wears professional attire. His hair is short and golden. His eyes are a pleasant green.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He plays an instrument quite well.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and many gnolls want him driven away
Ideals: Artistic. Flaws: Shy, Disease. Bonds: Attractive, Enemies. Occupation: Dilettante
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 7 (-2) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
Geoffrey Vance, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing the road beaten gear of a warrior. His red hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is mildly Human supremacist, though he does not identify as such. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His mother raised him in a mountain cabin. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He then took over the family business and is one of the better Fisher for hire.
Motivation: Balancing his hectic life and new Fisher responsibilities is difficult.
Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Job, Nature. Occupation: Fisher
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 17 (+3) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Undercommon, Terran, Elven
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 70 pp.
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