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NPC Generator

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Advanced [show]


Clerebold Clapham, Male Human [Permalink]

Personal [hide]

Description: This man wears a worn and beaten armor, and sports empty pouches on his belt. His golden hair is slicked back into a classic pompadour. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Marshal arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He is searching for what he claims is his rightful reward.

Motivation: He has money and likes to spend it.

Ideals: Joker. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Marshal

Voice: Spanish accent

Attributes [hide]

Clerebold Clapham, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)12 (+1) 11 (+0)12 (+1)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Arnold Kirby, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears suspenders and black workpants. His shirt is blue, and he wears a heavy black leather apron most of the time. He has wavy auburn hair. His fierce brown eyes like to dwell on things.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with finding treasure.

History: A powerful brothel owner made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: He is unsatisfied with his job; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Shy. Bonds: Adventurer, Mentor, Job. Occupation: Spice Merchant

Voice: Sensual and smooth

Attributes [hide]

Arnold Kirby, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Shane Radcliffe, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a white collared shirt and pastel pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has styled his chestnut hair well, parting it to the right. He wears large thick round spectacles.

Personality: His tongue was cut out and he uses sign language. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Shane was raised in a hard working conservative environment. His father was a mechanic, and taught him how to fix just about anything. He has achieved small success as a Glassblower.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Persistence. Flaws: Disease, Forgetful. Bonds: Job. Occupation: Glassblower

Voice: Draws out vowels

Attributes [hide]

Shane Radcliffe, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)15 (+2) 14 (+2)9 (-1)
Skills History +4, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Ralf Allerton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is well dressed, constantly wearing a blue suit, black shirt, and green tie. His silver hair is styled in orderly dreadlocks. He wears an eyepatch.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He would rather hide behind his crafts than deal with other people.

History: A powerful brothel owner made him what he is. He has had some formal writing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion.

Ideals: Artistic. Flaws: Ugly, Racist, Shy. Bonds: Mentor. Occupation: Scribe

Voice: Nasally tone

Attributes [hide]

Ralf Allerton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 17 (+3)18 (+4)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thomas Roscoe, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is renowned for his bright black suits and hats. He has no hair. He wears large thick round spectacles.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised by priests from a young age. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Antagonistic. Bonds: Mentor, Religious, Immigrant, Rich. Occupation: Bounty Hunter

Voice: Speaks with a cold

Attributes [hide]

Thomas Roscoe, Male Human Fighter 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Religion +4, Survival +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 500 gp. Moss agate (9 gp). Lapis lazuli (9 gp). Chrysoprase (70 gp). Chrysoprase (70 gp).


Social Check DCs

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